enum

package
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Published: Oct 23, 2025 License: BSD-3-Clause Imports: 1 Imported by: 0

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Constants

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Variables

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Functions

This section is empty.

Types

type AbilityId

type AbilityId uint32
const (
	AbilityId_Invalid AbilityId = iota
	AbilityId_Value_1_Len_25
	AbilityId_Value_2_Len_25
	AbilityId_Value_3_Len_25
	AbilityId_Value_4_Len_25
	AbilityId_Value_5_Len_31
	AbilityId_Value_6_Len_31
	AbilityId_Value_7_Len_22
	AbilityId_Value_8_Len_22
	AbilityId_Value_9_Len_22
	AbilityId_Value_10_Len_22
	AbilityId_Value_11_Len_28
	AbilityId_Value_12_Len_28
	AbilityId_Value_13_Len_14
	AbilityId_Value_14_Len_20
	AbilityId_Value_15_Len_16
	AbilityId_Value_16_Len_18
	AbilityId_Value_17_Len_16
	AbilityId_Value_18_Len_16
	AbilityId_Value_19_Len_22
	AbilityId_Value_20_Len_22
	AbilityId_Value_21_Len_16
	AbilityId_Value_22_Len_16
	AbilityId_Value_23_Len_16
	AbilityId_Value_24_Len_16
	AbilityId_Value_25_Len_22
	AbilityId_Value_26_Len_22
	AbilityId_Value_27_Len_20
	AbilityId_Value_28_Len_20
	AbilityId_Value_29_Len_20
	AbilityId_Value_30_Len_20
	AbilityId_Value_31_Len_26
	AbilityId_Value_32_Len_26
	AbilityId_Value_33_Len_15
	AbilityId_Value_34_Len_21
	AbilityId_Value_35_Len_23
	AbilityId_Value_36_Len_23
	AbilityId_Value_37_Len_29
	AbilityId_Value_38_Len_29
	AbilityId_Value_39_Len_22
	AbilityId_Value_40_Len_20
	AbilityId_Value_41_Len_18
	AbilityId_Value_42_Len_20
	AbilityId_Value_43_Len_20
	AbilityId_Value_44_Len_29
	AbilityId_Value_45_Len_20
	AbilityId_Value_46_Len_14
	AbilityId_Value_47_Len_14
	AbilityId_Value_48_Len_34
	AbilityId_Value_49_Len_33
	AbilityId_Value_50_Len_32
	AbilityId_Value_51_Len_31
	AbilityId_Value_52_Len_35
	AbilityId_Value_53_Len_34
	AbilityId_Value_54_Len_39
	AbilityId_Value_55_Len_38
	AbilityId_Value_56_Len_42
	AbilityId_Value_57_Len_41
	AbilityId_Value_58_Len_50
	AbilityId_Value_59_Len_49
	AbilityId_Value_60_Len_26
	AbilityId_avatar_melee_punch
	AbilityId_avatar_melee_punch_prone
	AbilityId_Value_63_Len_30
	AbilityId_avatar_melee_carryable_punch_prone
	AbilityId_Value_65_Len_24
	AbilityId_Value_66_Len_30
	AbilityId_Value_67_Len_23
	AbilityId_Value_68_Len_29
	AbilityId_avatar_melee_weapon_one_hand
	AbilityId_avatar_melee_weapon_two_hand
	AbilityId_avatar_melee_weapon_shouldermounted
	AbilityId_avatar_melee_weapon_LAT
	AbilityId_avatar_melee_carriable_two_hand
	AbilityId_avatar_melee_weapon_bayonet
	AbilityId_avatar_melee_booster_muscle_enhancement
	AbilityId_avatar_melee_carry
	AbilityId_avatar_melee_shield
	AbilityId_avatar_melee_recoil
	AbilityId_avatar_melee_recoil_carry
	AbilityId_Value_80_Len_20
	AbilityId_Value_81_Len_24
	AbilityId_Value_82_Len_24
	AbilityId_Value_83_Len_22
	AbilityId_Value_84_Len_29
	AbilityId_Value_85_Len_28
	AbilityId_Value_86_Len_20
	AbilityId_Value_87_Len_21
	AbilityId_Value_88_Len_24
	AbilityId_Value_89_Len_28
	AbilityId_Value_90_Len_27
	AbilityId_Value_91_Len_42
	AbilityId_Value_92_Len_14
	AbilityId_Value_93_Len_23
	AbilityId_Value_94_Len_26
	AbilityId_Value_95_Len_15
	AbilityId_Value_96_Len_18
	AbilityId_Value_97_Len_16
	AbilityId_Value_98_Len_16
	AbilityId_Value_99_Len_15
	AbilityId_Value_100_Len_18
	AbilityId_Value_101_Len_18
	AbilityId_Value_102_Len_16
	AbilityId_Value_103_Len_16
	AbilityId_Value_104_Len_20
	AbilityId_Value_105_Len_19
	AbilityId_Value_106_Len_22
	AbilityId_Value_107_Len_22
	AbilityId_Value_108_Len_20
	AbilityId_Value_109_Len_20
	AbilityId_Value_110_Len_20
	AbilityId_Value_111_Len_23
	AbilityId_Value_112_Len_23
	AbilityId_Value_113_Len_21
	AbilityId_Value_114_Len_21
	AbilityId_Value_115_Len_19
	AbilityId_Value_116_Len_22
	AbilityId_Value_117_Len_22
	AbilityId_Value_118_Len_20
	AbilityId_Value_119_Len_20
	AbilityId_Value_120_Len_20
	AbilityId_Value_121_Len_23
	AbilityId_Value_122_Len_23
	AbilityId_Value_123_Len_21
	AbilityId_Value_124_Len_21
	AbilityId_Value_125_Len_20
	AbilityId_Value_126_Len_17
	AbilityId_Value_127_Len_17
	AbilityId_Value_128_Len_16
	AbilityId_Value_129_Len_18
	AbilityId_Value_130_Len_17
	AbilityId_Value_131_Len_19
	AbilityId_Value_132_Len_22
	AbilityId_Value_133_Len_22
	AbilityId_Value_134_Len_20
	AbilityId_Value_135_Len_22
	AbilityId_Value_136_Len_26
	AbilityId_Value_137_Len_21
	AbilityId_Value_138_Len_20
	AbilityId_Value_139_Len_18
	AbilityId_Value_140_Len_18
	AbilityId_Value_141_Len_17
	AbilityId_Value_142_Len_19
	AbilityId_Value_143_Len_18
	AbilityId_Value_144_Len_23
	AbilityId_Value_145_Len_34
	AbilityId_Value_146_Len_35
	AbilityId_Value_147_Len_35
	AbilityId_Value_148_Len_28
	AbilityId_Value_149_Len_25
	AbilityId_Value_150_Len_30
	AbilityId_Value_151_Len_26
	AbilityId_Value_152_Len_19
	AbilityId_Value_153_Len_18
	AbilityId_Value_154_Len_19
	AbilityId_Value_155_Len_20
	AbilityId_Value_156_Len_24
	AbilityId_Value_157_Len_25
	AbilityId_Value_158_Len_19
	AbilityId_Value_159_Len_18
	AbilityId_Value_160_Len_20
	AbilityId_Value_161_Len_28
	AbilityId_Value_162_Len_27
	AbilityId_Value_163_Len_29
	AbilityId_Value_164_Len_21
	AbilityId_Value_165_Len_27
	AbilityId_Value_166_Len_26
	AbilityId_Value_167_Len_19
	AbilityId_Value_168_Len_21
	AbilityId_Value_169_Len_29
	AbilityId_Value_170_Len_27
	AbilityId_Value_171_Len_22
	AbilityId_Value_172_Len_22
	AbilityId_Value_173_Len_15
	AbilityId_Value_174_Len_15
	AbilityId_Value_175_Len_22
	AbilityId_Value_176_Len_21
	AbilityId_Value_177_Len_25
	AbilityId_Value_178_Len_17
	AbilityId_Value_179_Len_26
	AbilityId_Value_180_Len_18
	AbilityId_Value_181_Len_17
	AbilityId_Value_182_Len_23
	AbilityId_Value_183_Len_18
	AbilityId_Value_184_Len_18
	AbilityId_Value_185_Len_22
	AbilityId_Value_186_Len_22
	AbilityId_Value_187_Len_29
	AbilityId_Value_188_Len_28
	AbilityId_Value_189_Len_40
	AbilityId_Value_190_Len_24
	AbilityId_Value_191_Len_26
	AbilityId_Value_192_Len_31
	AbilityId_Value_193_Len_30
	AbilityId_Value_194_Len_27
	AbilityId_Value_195_Len_24
	AbilityId_Value_196_Len_22
	AbilityId_Value_197_Len_27
	AbilityId_Value_198_Len_26
	AbilityId_Value_199_Len_24
	AbilityId_Value_200_Len_20
	AbilityId_Value_201_Len_20
	AbilityId_Value_202_Len_22
	AbilityId_Value_203_Len_28
	AbilityId_Value_204_Len_23
	AbilityId_Value_205_Len_26
	AbilityId_Value_206_Len_22
	AbilityId_Value_207_Len_18
	AbilityId_Value_208_Len_22
	AbilityId_Value_209_Len_28
	AbilityId_Value_210_Len_25
	AbilityId_Value_211_Len_32
	AbilityId_Value_212_Len_16
	AbilityId_Value_213_Len_19
	AbilityId_Value_214_Len_29
	AbilityId_Value_215_Len_24
	AbilityId_Value_216_Len_27
	AbilityId_Value_217_Len_19
	AbilityId_Value_218_Len_18
	AbilityId_Value_219_Len_20
	AbilityId_Value_220_Len_31
	AbilityId_Value_221_Len_33
	AbilityId_Value_222_Len_23
	AbilityId_Value_223_Len_23
	AbilityId_Value_224_Len_29
	AbilityId_Value_225_Len_23
	AbilityId_Value_226_Len_41
	AbilityId_Value_227_Len_27
	AbilityId_Value_228_Len_32
	AbilityId_Value_229_Len_25
	AbilityId_Value_230_Len_23
	AbilityId_Value_231_Len_28
	AbilityId_Value_232_Len_27
	AbilityId_Value_233_Len_25
	AbilityId_Value_234_Len_21
	AbilityId_Value_235_Len_30
	AbilityId_Value_236_Len_23
	AbilityId_Value_237_Len_20
	AbilityId_Value_238_Len_30
	AbilityId_Value_239_Len_37
	AbilityId_Value_240_Len_31
	AbilityId_Value_241_Len_31
	AbilityId_Value_242_Len_21
	AbilityId_Value_243_Len_19
	AbilityId_Value_244_Len_16
	AbilityId_Value_245_Len_16
	AbilityId_Value_246_Len_25
	AbilityId_Value_247_Len_18
	AbilityId_Value_248_Len_27
	AbilityId_Value_249_Len_34
	AbilityId_Value_250_Len_36
	AbilityId_Value_251_Len_22
	AbilityId_Value_252_Len_25
	AbilityId_Value_253_Len_30
	AbilityId_Value_254_Len_24
	AbilityId_Value_255_Len_20
	AbilityId_Value_256_Len_34
	AbilityId_Value_257_Len_24
	AbilityId_Value_258_Len_27
	AbilityId_Value_259_Len_27
	AbilityId_Value_260_Len_29
	AbilityId_Value_261_Len_30
	AbilityId_Value_262_Len_38
	AbilityId_Value_263_Len_37
	AbilityId_Value_264_Len_32
	AbilityId_Value_265_Len_30
	AbilityId_Value_266_Len_28
	AbilityId_Value_267_Len_36
	AbilityId_Value_268_Len_37
	AbilityId_Value_269_Len_19
	AbilityId_Value_270_Len_19
	AbilityId_Value_271_Len_22
	AbilityId_Value_272_Len_28
	AbilityId_Value_273_Len_15
	AbilityId_Value_274_Len_15
	AbilityId_Value_275_Len_24
	AbilityId_Value_276_Len_17
	AbilityId_Value_277_Len_26
	AbilityId_Value_278_Len_24
	AbilityId_Value_279_Len_23
	AbilityId_Value_280_Len_23
	AbilityId_Value_281_Len_23
	AbilityId_Value_282_Len_23
	AbilityId_Value_283_Len_23
	AbilityId_Value_284_Len_29
	AbilityId_Value_285_Len_33
	AbilityId_Value_286_Len_34
	AbilityId_Value_287_Len_32
	AbilityId_Value_288_Len_18
	AbilityId_Value_289_Len_22
	AbilityId_Value_290_Len_23
	AbilityId_Value_291_Len_28
	AbilityId_Value_292_Len_26
	AbilityId_Value_293_Len_26
	AbilityId_Value_294_Len_25
	AbilityId_Value_295_Len_27
	AbilityId_Value_296_Len_18
	AbilityId_Value_297_Len_17
	AbilityId_Value_298_Len_19
	AbilityId_Value_299_Len_40
	AbilityId_Value_300_Len_26
	AbilityId_Value_301_Len_31
	AbilityId_Value_302_Len_30
	AbilityId_Value_303_Len_24
	AbilityId_Value_304_Len_22
	AbilityId_Value_305_Len_27
	AbilityId_Value_306_Len_26
	AbilityId_Value_307_Len_24
	AbilityId_Value_308_Len_20
	AbilityId_Value_309_Len_36
	AbilityId_Value_310_Len_35
	AbilityId_Value_311_Len_33
	AbilityId_Value_312_Len_23
	AbilityId_Value_313_Len_20
	AbilityId_Value_314_Len_18
	AbilityId_Value_315_Len_23
	AbilityId_Value_316_Len_23
	AbilityId_Value_317_Len_36
	AbilityId_Value_318_Len_33
	AbilityId_Value_319_Len_28
	AbilityId_Value_320_Len_33
	AbilityId_Value_321_Len_37
	AbilityId_Value_322_Len_34
	AbilityId_Value_323_Len_37
	AbilityId_Value_324_Len_46
	AbilityId_Value_325_Len_38
	AbilityId_Value_326_Len_38
	AbilityId_Value_327_Len_38
	AbilityId_Value_328_Len_38
	AbilityId_Value_329_Len_43
	AbilityId_Value_330_Len_43
	AbilityId_Value_331_Len_44
	AbilityId_Value_332_Len_53
	AbilityId_Value_333_Len_39
	AbilityId_Value_334_Len_39
	AbilityId_Value_335_Len_39
	AbilityId_Value_336_Len_38
	AbilityId_Value_337_Len_38
	AbilityId_Value_338_Len_30
	AbilityId_Value_339_Len_40
	AbilityId_Value_340_Len_40
	AbilityId_Value_341_Len_18
	AbilityId_Value_342_Len_25
	AbilityId_Value_343_Len_18
	AbilityId_Value_344_Len_29
	AbilityId_Value_345_Len_18
	AbilityId_Value_346_Len_20
	AbilityId_Value_347_Len_22
	AbilityId_Value_348_Len_29
	AbilityId_Value_349_Len_29
	AbilityId_Value_350_Len_28
	AbilityId_Value_351_Len_30
	AbilityId_Value_352_Len_21
	AbilityId_Value_353_Len_21
	AbilityId_Value_354_Len_25
	AbilityId_Value_355_Len_25
	AbilityId_Value_356_Len_32
	AbilityId_Value_357_Len_31
	AbilityId_Value_358_Len_43
	AbilityId_Value_359_Len_35
	AbilityId_Value_360_Len_34
	AbilityId_Value_361_Len_33
	AbilityId_Value_362_Len_27
	AbilityId_Value_363_Len_25
	AbilityId_Value_364_Len_30
	AbilityId_Value_365_Len_29
	AbilityId_Value_366_Len_27
	AbilityId_Value_367_Len_23
	AbilityId_Value_368_Len_17
	AbilityId_Value_369_Len_25
	AbilityId_Value_370_Len_24
	AbilityId_Value_371_Len_18
	AbilityId_Value_372_Len_20
	AbilityId_Value_373_Len_21
	AbilityId_Value_374_Len_23
	AbilityId_Value_375_Len_19
	AbilityId_Value_376_Len_17
	AbilityId_Value_377_Len_21
	AbilityId_Value_378_Len_18
	AbilityId_Value_379_Len_32
	AbilityId_Value_380_Len_25
	AbilityId_Value_381_Len_24
	AbilityId_Value_382_Len_25
	AbilityId_Value_383_Len_22
	AbilityId_Value_384_Len_22
	AbilityId_Value_385_Len_21
	AbilityId_Value_386_Len_23
	AbilityId_Value_387_Len_22
	AbilityId_Value_388_Len_22
	AbilityId_Value_389_Len_23
	AbilityId_Value_390_Len_18
	AbilityId_Value_391_Len_16
	AbilityId_Value_392_Len_21
	AbilityId_Value_393_Len_26
	AbilityId_Value_394_Len_19
	AbilityId_Value_395_Len_20
	AbilityId_Value_396_Len_16
	AbilityId_Value_397_Len_16
	AbilityId_Value_398_Len_18
	AbilityId_Value_399_Len_20
	AbilityId_Value_400_Len_27
	AbilityId_Value_401_Len_27
	AbilityId_Value_402_Len_26
	AbilityId_Value_403_Len_28
	AbilityId_Value_404_Len_19
	AbilityId_Value_405_Len_23
	AbilityId_Value_406_Len_23
	AbilityId_Value_407_Len_29
	AbilityId_Value_408_Len_19
	AbilityId_Value_409_Len_41
	AbilityId_Value_410_Len_33
	AbilityId_Value_411_Len_32
	AbilityId_Value_412_Len_31
	AbilityId_Value_413_Len_25
	AbilityId_Value_414_Len_21
	AbilityId_Value_415_Len_16
	AbilityId_Value_416_Len_24
	AbilityId_Value_417_Len_29
	AbilityId_Value_418_Len_23
	AbilityId_Value_419_Len_19
	AbilityId_Value_420_Len_21
	AbilityId_Value_421_Len_18
	AbilityId_Value_422_Len_20
	AbilityId_Value_423_Len_27
	AbilityId_Value_424_Len_30
	AbilityId_Value_425_Len_19
	AbilityId_Value_426_Len_19
	AbilityId_Value_427_Len_23
	AbilityId_Value_428_Len_23
	AbilityId_Value_429_Len_18
	AbilityId_Value_430_Len_32
	AbilityId_Value_431_Len_25
	AbilityId_Value_432_Len_21
	AbilityId_Value_433_Len_20
	AbilityId_Value_434_Len_22
	AbilityId_Value_435_Len_25
	AbilityId_Value_436_Len_28
	AbilityId_Value_437_Len_26
	AbilityId_Value_438_Len_27
	AbilityId_Value_439_Len_33
	AbilityId_Value_440_Len_34
	AbilityId_Value_441_Len_31
	AbilityId_Value_442_Len_21
	AbilityId_Value_443_Len_26
	AbilityId_Value_444_Len_25
	AbilityId_Value_445_Len_20
	AbilityId_Value_446_Len_26
	AbilityId_Value_447_Len_27
	AbilityId_Value_448_Len_18
	AbilityId_Value_449_Len_22
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	AbilityId_Value_451_Len_28
	AbilityId_Value_452_Len_25
	AbilityId_Value_453_Len_32
	AbilityId_Value_454_Len_27
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	AbilityId_Value_456_Len_19
	AbilityId_Value_457_Len_20
	AbilityId_Value_458_Len_33
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	AbilityId_Value_460_Len_28
	AbilityId_Value_461_Len_20
	AbilityId_Value_462_Len_25
	AbilityId_Value_463_Len_18
	AbilityId_Value_464_Len_27
	AbilityId_Value_465_Len_27
	AbilityId_Value_466_Len_27
	AbilityId_Value_467_Len_26
	AbilityId_Value_468_Len_28
	AbilityId_Value_469_Len_19
	AbilityId_Value_470_Len_24
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	AbilityId_Value_473_Len_30
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	AbilityId_Value_477_Len_40
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	AbilityId_Value_492_Len_28
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	AbilityId_Value_494_Len_25
	AbilityId_Value_495_Len_21
	AbilityId_Value_496_Len_30
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	AbilityId_Value_509_Len_28
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	AbilityId_Value_512_Len_30
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	AbilityId_Value_516_Len_28
	AbilityId_Value_517_Len_32
	AbilityId_Value_518_Len_21
	AbilityId_Value_519_Len_22
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	AbilityId_Value_521_Len_19
	AbilityId_Value_522_Len_20
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	AbilityId_Value_525_Len_25
	AbilityId_Value_526_Len_15
	AbilityId_Value_527_Len_12
	AbilityId_Value_528_Len_17
	AbilityId_Value_529_Len_14
	AbilityId_Value_530_Len_16
	AbilityId_Value_531_Len_15
	AbilityId_Value_532_Len_14
	AbilityId_Value_533_Len_15
	AbilityId_Value_534_Len_14
	AbilityId_Value_535_Len_18
	AbilityId_Value_536_Len_26
	AbilityId_Value_537_Len_20
	AbilityId_Value_538_Len_24
	AbilityId_Value_539_Len_28
	AbilityId_Value_540_Len_19
	AbilityId_Value_541_Len_17
	AbilityId_Value_542_Len_28
	AbilityId_Value_543_Len_27
	AbilityId_Value_544_Len_28
	AbilityId_Value_545_Len_38
	AbilityId_Value_546_Len_26
	AbilityId_Value_547_Len_26
	AbilityId_Value_548_Len_35
	AbilityId_Value_549_Len_33
	AbilityId_Value_550_Len_34
	AbilityId_Value_551_Len_23
	AbilityId_Value_552_Len_28
	AbilityId_Value_553_Len_27
	AbilityId_Value_554_Len_29
	AbilityId_Value_555_Len_30
	AbilityId_Value_556_Len_35
	AbilityId_Value_557_Len_28
	AbilityId_Value_558_Len_40
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	AbilityId_Value_562_Len_34
	AbilityId_Value_563_Len_32
	AbilityId_Value_564_Len_46
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	AbilityId_Value_566_Len_45
	AbilityId_Value_567_Len_42
	AbilityId_Value_568_Len_36
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	AbilityId_Value_1682_Len_23
	AbilityId_Value_1683_Len_28
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	AbilityId_Value_1686_Len_27
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	AbilityId_Value_1693_Len_34
	AbilityId_Value_1694_Len_39
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	AbilityId_Value_1700_Len_46
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	AbilityId_Value_1706_Len_44
	AbilityId_Value_1707_Len_42
	AbilityId_Value_1708_Len_36
	AbilityId_Value_1709_Len_33
	AbilityId_Value_1710_Len_45
	AbilityId_Value_1711_Len_39
	AbilityId_Value_1712_Len_39
	AbilityId_Value_1713_Len_42
	AbilityId_Value_1714_Len_32
	AbilityId_Value_1715_Len_34
	AbilityId_Value_1716_Len_46
	AbilityId_Value_1717_Len_31
	AbilityId_Value_1718_Len_35
	AbilityId_Value_1719_Len_34
	AbilityId_Value_1720_Len_46
	AbilityId_Value_1721_Len_27
	AbilityId_Value_1722_Len_29
	AbilityId_Value_1723_Len_31
	AbilityId_Value_1724_Len_53
	AbilityId_Value_1725_Len_44
	AbilityId_Value_1726_Len_43
	AbilityId_Value_1727_Len_31
	AbilityId_Value_1728_Len_44
	AbilityId_Value_1729_Len_36
	AbilityId_Value_1730_Len_49
	AbilityId_Value_1731_Len_32
	AbilityId_Value_1732_Len_45
	AbilityId_Value_1733_Len_39
	AbilityId_Value_1734_Len_52
	AbilityId_Value_1735_Len_35
	AbilityId_Value_1736_Len_48
	AbilityId_Value_1737_Len_39
	AbilityId_Value_1738_Len_37
	AbilityId_Value_1739_Len_36
	AbilityId_Value_1740_Len_49
	AbilityId_Value_1741_Len_27
	AbilityId_Value_1742_Len_40
	AbilityId_Value_1743_Len_39
	AbilityId_Value_1744_Len_52
	AbilityId_Value_1745_Len_35
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	AbilityId_Value_1747_Len_36
	AbilityId_Value_1748_Len_31
	AbilityId_Value_1749_Len_31
	AbilityId_Value_1750_Len_27
	AbilityId_Value_1751_Len_37
	AbilityId_Value_1752_Len_36
	AbilityId_Value_1753_Len_36
	AbilityId_Value_1754_Len_29
	AbilityId_Value_1755_Len_30
	AbilityId_Value_1756_Len_37
	AbilityId_Value_1757_Len_36
	AbilityId_Value_1758_Len_33
	AbilityId_Value_1759_Len_34
	AbilityId_Value_1760_Len_39
	AbilityId_Value_1761_Len_38
	AbilityId_Value_1762_Len_43
	AbilityId_Value_1763_Len_41
	AbilityId_Value_1764_Len_41
	AbilityId_Value_1765_Len_38
	AbilityId_Value_1766_Len_41
	AbilityId_Value_1767_Len_33
	AbilityId_Value_1768_Len_49
	AbilityId_Value_1769_Len_50
	AbilityId_Value_1770_Len_51
	AbilityId_Value_1771_Len_43
	AbilityId_Value_1772_Len_56
	AbilityId_Value_1773_Len_56
	AbilityId_Value_1774_Len_48
	AbilityId_Value_1775_Len_48
	AbilityId_Value_1776_Len_39
	AbilityId_Value_1777_Len_37
	AbilityId_Value_1778_Len_34
	AbilityId_Value_1779_Len_43
	AbilityId_Value_1780_Len_26
	AbilityId_Value_1781_Len_42
	AbilityId_Value_1782_Len_42
	AbilityId_Value_1783_Len_30
	AbilityId_Value_1784_Len_42
	AbilityId_Value_1785_Len_40
	AbilityId_Value_1786_Len_27
	AbilityId_Value_1787_Len_45
	AbilityId_Value_1788_Len_45
	AbilityId_Value_1789_Len_45
	AbilityId_Value_1790_Len_27
	AbilityId_Value_1791_Len_20
	AbilityId_Value_1792_Len_22
	AbilityId_Value_1793_Len_22
	AbilityId_Value_1794_Len_23
	AbilityId_Value_1795_Len_24
	AbilityId_Value_1796_Len_25
	AbilityId_Value_1797_Len_21
	AbilityId_Value_1798_Len_22
	AbilityId_Value_1799_Len_26
	AbilityId_Value_1800_Len_27
	AbilityId_Value_1801_Len_25
	AbilityId_Value_1802_Len_26
	AbilityId_Value_1803_Len_20
	AbilityId_Value_1804_Len_19
	AbilityId_Value_1805_Len_28
	AbilityId_Value_1806_Len_23
	AbilityId_Value_1807_Len_21
	AbilityId_Value_1808_Len_24
	AbilityId_Value_1809_Len_25
	AbilityId_Value_1810_Len_22
	AbilityId_Value_1811_Len_23
	AbilityId_Value_1812_Len_21
	AbilityId_Value_1813_Len_22
	AbilityId_Value_1814_Len_21
	AbilityId_Value_1815_Len_22
	AbilityId_Value_1816_Len_25
	AbilityId_Value_1817_Len_26
	AbilityId_Value_1818_Len_20
	AbilityId_Value_1819_Len_21
	AbilityId_Value_1820_Len_32
	AbilityId_Value_1821_Len_33
	AbilityId_Value_1822_Len_31
	AbilityId_Value_1823_Len_28
	AbilityId_Value_1824_Len_29
	AbilityId_Value_1825_Len_27
	AbilityId_Value_1826_Len_28
	AbilityId_Value_1827_Len_32
	AbilityId_Value_1828_Len_33
	AbilityId_Value_1829_Len_31
	AbilityId_Value_1830_Len_16
	AbilityId_Value_1831_Len_16
	AbilityId_Value_1832_Len_27
	AbilityId_Value_1833_Len_15
	AbilityId_Value_1834_Len_25
	AbilityId_Value_1835_Len_25
	AbilityId_Value_1836_Len_14
	AbilityId_Value_1837_Len_15
	AbilityId_Value_1838_Len_16
	AbilityId_Value_1839_Len_17
	AbilityId_Value_1840_Len_16
	AbilityId_Value_1841_Len_21
	AbilityId_Value_1842_Len_11
	AbilityId_Value_1843_Len_18
	AbilityId_Value_1844_Len_14
	AbilityId_Value_1845_Len_20
	AbilityId_Value_1846_Len_12
	AbilityId_Value_1847_Len_11
	AbilityId_Value_1848_Len_18
	AbilityId_Value_1849_Len_12
	AbilityId_Value_1850_Len_13
	AbilityId_Value_1851_Len_10
	AbilityId_Value_1852_Len_18
	AbilityId_Value_1853_Len_26
	AbilityId_Value_1854_Len_12
	AbilityId_Value_1855_Len_18
	AbilityId_Value_1856_Len_13
	AbilityId_Value_1857_Len_22
	AbilityId_Value_1858_Len_19
	AbilityId_Value_1859_Len_24
	AbilityId_Value_1860_Len_15
	AbilityId_Value_1861_Len_13
	AbilityId_Value_1862_Len_14
	AbilityId_Value_1863_Len_38
	AbilityId_Value_1864_Len_34
	AbilityId_Value_1865_Len_34
	AbilityId_Value_1866_Len_36
	AbilityId_Value_1867_Len_35
	AbilityId_Value_1868_Len_29
	AbilityId_Value_1869_Len_33
	AbilityId_Value_1870_Len_32
	AbilityId_Value_1871_Len_45
	AbilityId_Value_1872_Len_44
	AbilityId_Value_1873_Len_34
	AbilityId_Value_1874_Len_33
	AbilityId_Value_1875_Len_34
	AbilityId_Value_1876_Len_33
	AbilityId_Value_1877_Len_34
	AbilityId_Value_1878_Len_33
	AbilityId_Value_1879_Len_34
	AbilityId_Value_1880_Len_33
	AbilityId_Value_1881_Len_39
	AbilityId_Value_1882_Len_38
	AbilityId_Value_1883_Len_49
	AbilityId_Value_1884_Len_48
	AbilityId_Value_1885_Len_56
	AbilityId_Value_1886_Len_55
	AbilityId_Value_1887_Len_23
	AbilityId_Value_1888_Len_24
	AbilityId_Value_1889_Len_25
	AbilityId_Value_1890_Len_25
	AbilityId_Value_1891_Len_26
	AbilityId_Value_1892_Len_67
	AbilityId_Value_1893_Len_57
	AbilityId_Value_1894_Len_36
	AbilityId_Value_1895_Len_40
	AbilityId_Value_1896_Len_37
	AbilityId_Value_1897_Len_37
	AbilityId_Value_1898_Len_41
	AbilityId_Value_1899_Len_26
	AbilityId_Value_1900_Len_27
	AbilityId_Value_1901_Len_12
	AbilityId_Value_1902_Len_22
	AbilityId_Value_1903_Len_20
	AbilityId_Value_1904_Len_19
	AbilityId_Value_1905_Len_21
	AbilityId_Value_1906_Len_19
	AbilityId_Value_1907_Len_17
	AbilityId_Value_1908_Len_29
	AbilityId_Value_1909_Len_24
	AbilityId_Value_1910_Len_28
	AbilityId_Value_1911_Len_16
	AbilityId_Value_1912_Len_28
	AbilityId_Value_1913_Len_35
	AbilityId_Value_1914_Len_37
	AbilityId_Value_1915_Len_33
	AbilityId_Value_1916_Len_33
	AbilityId_Value_1917_Len_33
	AbilityId_Value_1918_Len_30
	AbilityId_Value_1919_Len_30
	AbilityId_Value_1920_Len_27
	AbilityId_Value_1921_Len_30
	AbilityId_Value_1922_Len_28
	AbilityId_Value_1923_Len_20
	AbilityId_Value_1924_Len_26
	AbilityId_Value_1925_Len_19
	AbilityId_Value_1926_Len_41
	AbilityId_Value_1927_Len_40
	AbilityId_Value_1928_Len_45
	AbilityId_Value_1929_Len_20
	AbilityId_Value_1930_Len_40
	AbilityId_Value_1931_Len_40
	AbilityId_Value_1932_Len_37
	AbilityId_Value_1933_Len_33
	AbilityId_Value_1934_Len_38
	AbilityId_Value_1935_Len_23
	AbilityId_Value_1936_Len_23
	AbilityId_Value_1937_Len_19
	AbilityId_Value_1938_Len_22
	AbilityId_Value_1939_Len_29
	AbilityId_Value_1940_Len_30
	AbilityId_Value_1941_Len_39
	AbilityId_Value_1942_Len_46
	AbilityId_Value_1943_Len_48
	AbilityId_Value_1944_Len_40
	AbilityId_Value_1945_Len_32
	AbilityId_Value_1946_Len_17
	AbilityId_Value_1947_Len_18
	AbilityId_Value_1948_Len_20
	AbilityId_Value_1949_Len_21
	AbilityId_Value_1950_Len_28
	AbilityId_Value_1951_Len_20
	AbilityId_Value_1952_Len_23
	AbilityId_Value_1953_Len_29
	AbilityId_Value_1954_Len_31
	AbilityId_Value_1955_Len_12
	AbilityId_Value_1956_Len_14
	AbilityId_Value_1957_Len_14
	AbilityId_Value_1958_Len_16
	AbilityId_Value_1959_Len_13
	AbilityId_Value_1960_Len_17
	AbilityId_Value_1961_Len_11
	AbilityId_Value_1962_Len_15
	AbilityId_Value_1963_Len_14
	AbilityId_Value_1964_Len_22
	AbilityId_Value_1965_Len_29
	AbilityId_Value_1966_Len_27
	AbilityId_Value_1967_Len_31
	AbilityId_Value_1968_Len_12
	AbilityId_Value_1969_Len_18
	AbilityId_Value_1970_Len_19
	AbilityId_Value_1971_Len_18
	AbilityId_Value_1972_Len_19
	AbilityId_Value_1973_Len_21
	AbilityId_Value_1974_Len_22
	AbilityId_Value_1975_Len_28
	AbilityId_Value_1976_Len_29
	AbilityId_Value_1977_Len_29
	AbilityId_Value_1978_Len_30
	AbilityId_Value_1979_Len_30
	AbilityId_Value_1980_Len_31
	AbilityId_Value_1981_Len_18
	AbilityId_Value_1982_Len_16
	AbilityId_Value_1983_Len_26
	AbilityId_Value_1984_Len_27
	AbilityId_Value_1985_Len_38
	AbilityId_Value_1986_Len_37
	AbilityId_Value_1987_Len_37
	AbilityId_Value_1988_Len_36
	AbilityId_Value_1989_Len_37
	AbilityId_Value_1990_Len_36
	AbilityId_Value_1991_Len_35
	AbilityId_Value_1992_Len_34
	AbilityId_Value_1993_Len_34
	AbilityId_Value_1994_Len_33
	AbilityId_Value_1995_Len_25
	AbilityId_Value_1996_Len_34
	AbilityId_Value_1997_Len_33
	AbilityId_Value_1998_Len_18
	AbilityId_Value_1999_Len_34
	AbilityId_Value_2000_Len_33
	AbilityId_Value_2001_Len_33
	AbilityId_Value_2002_Len_32
	AbilityId_Value_2003_Len_38
	AbilityId_Value_2004_Len_37
	AbilityId_Value_2005_Len_27
	AbilityId_Value_2006_Len_24
	AbilityId_Value_2007_Len_28
	AbilityId_Value_2008_Len_26
	AbilityId_Value_2009_Len_26
	AbilityId_Value_2010_Len_38
	AbilityId_Value_2011_Len_37
	AbilityId_Value_2012_Len_44
	AbilityId_Value_2013_Len_43
	AbilityId_Value_2014_Len_20
	AbilityId_Value_2015_Len_29
	AbilityId_Value_2016_Len_24
	AbilityId_Value_2017_Len_25
	AbilityId_Value_2018_Len_21
	AbilityId_Value_2019_Len_26
	AbilityId_Value_2020_Len_22
	AbilityId_Value_2021_Len_21
	AbilityId_Value_2022_Len_20
	AbilityId_Value_2023_Len_24
	AbilityId_Value_2024_Len_28
	AbilityId_Value_2025_Len_38
	AbilityId_Value_2026_Len_39
	AbilityId_Value_2027_Len_38
	AbilityId_Value_2028_Len_39
	AbilityId_Value_2029_Len_37
	AbilityId_Value_2030_Len_38
	AbilityId_Value_2031_Len_37
	AbilityId_Value_2032_Len_38
	AbilityId_Value_2033_Len_37
	AbilityId_Value_2034_Len_38
	AbilityId_Value_2035_Len_19
	AbilityId_Value_2036_Len_20
	AbilityId_Value_2037_Len_12
	AbilityId_Value_2038_Len_42
	AbilityId_Value_2039_Len_41
	AbilityId_Value_2040_Len_31
	AbilityId_Value_2041_Len_30
	AbilityId_Value_2042_Len_33
	AbilityId_Value_2043_Len_30
	AbilityId_Value_2044_Len_29
	AbilityId_Value_2045_Len_32
	AbilityId_Value_2046_Len_28
	AbilityId_Value_2047_Len_33
	AbilityId_Value_2048_Len_29
	AbilityId_Value_2049_Len_34
	AbilityId_Value_2050_Len_33
	AbilityId_Value_2051_Len_24
	AbilityId_Value_2052_Len_29
	AbilityId_Value_2053_Len_46
	AbilityId_Value_2054_Len_42
	AbilityId_Value_2055_Len_44
	AbilityId_Value_2056_Len_38
	AbilityId_Value_2057_Len_52
	AbilityId_Value_2058_Len_36
	AbilityId_Value_2059_Len_46
	AbilityId_Value_2060_Len_35
	AbilityId_Value_2061_Len_27
	AbilityId_Value_2062_Len_28
	AbilityId_Value_2063_Len_21
	AbilityId_Value_2064_Len_20
	AbilityId_Value_2065_Len_23
	AbilityId_Value_2066_Len_20
	AbilityId_Value_2067_Len_24
	AbilityId_Value_2068_Len_48
	AbilityId_Value_2069_Len_46
	AbilityId_Value_2070_Len_19
	AbilityId_Value_2071_Len_40
	AbilityId_Value_2072_Len_21
	AbilityId_Value_2073_Len_26
	AbilityId_Value_2074_Len_25
	AbilityId_Value_2075_Len_30
	AbilityId_Value_2076_Len_32
	AbilityId_Value_2077_Len_24
	AbilityId_Value_2078_Len_32
	AbilityId_Value_2079_Len_23
	AbilityId_Value_2080_Len_21
	AbilityId_Value_2081_Len_21
	AbilityId_Value_2082_Len_24
	AbilityId_Value_2083_Len_38
	AbilityId_Value_2084_Len_27
	AbilityId_Value_2085_Len_21
	AbilityId_Value_2086_Len_23
	AbilityId_Value_2087_Len_20
	AbilityId_Value_2088_Len_29
	AbilityId_Value_2089_Len_33
	AbilityId_Value_2090_Len_34
	AbilityId_Value_2091_Len_42
	AbilityId_Value_2092_Len_38
	AbilityId_Value_2093_Len_24
	AbilityId_Value_2094_Len_30
	AbilityId_Value_2095_Len_36
	AbilityId_Value_2096_Len_35
	AbilityId_Value_2097_Len_33
	AbilityId_Value_2098_Len_27
	AbilityId_Value_2099_Len_37
	AbilityId_Value_2100_Len_16
	AbilityId_Value_2101_Len_23
	AbilityId_Value_2102_Len_38
	AbilityId_Value_2103_Len_24
	AbilityId_Value_2104_Len_17
	AbilityId_Value_2105_Len_26
	AbilityId_Value_2106_Len_20
	AbilityId_Value_2107_Len_21
	AbilityId_Value_2108_Len_46
	AbilityId_Value_2109_Len_57
	AbilityId_Value_2110_Len_51
	AbilityId_Value_2111_Len_59
	AbilityId_Value_2112_Len_49
	AbilityId_Value_2113_Len_33
	AbilityId_Value_2114_Len_38
	AbilityId_Value_2115_Len_44
	AbilityId_Value_2116_Len_48
	AbilityId_Value_2117_Len_35
	AbilityId_Value_2118_Len_47
	AbilityId_Value_2119_Len_47
	AbilityId_Value_2120_Len_44
	AbilityId_Value_2121_Len_31
	AbilityId_Value_2122_Len_36
	AbilityId_Value_2123_Len_52
	AbilityId_Value_2124_Len_49
	AbilityId_Value_2125_Len_45
	AbilityId_Value_2126_Len_39
	AbilityId_Value_2127_Len_30
	AbilityId_Value_2128_Len_35
	AbilityId_Value_2129_Len_29
	AbilityId_Value_2130_Len_34
	AbilityId_Value_2131_Len_38
	AbilityId_Value_2132_Len_44
	AbilityId_Value_2133_Len_45
	AbilityId_Value_2134_Len_32
	AbilityId_Value_2135_Len_28
	AbilityId_Value_2136_Len_37
	AbilityId_Value_2137_Len_33
	AbilityId_Value_2138_Len_35
	AbilityId_Value_2139_Len_34
	AbilityId_Value_2140_Len_42
	AbilityId_Value_2141_Len_29
	AbilityId_Value_2142_Len_39
	AbilityId_Value_2143_Len_54
	AbilityId_Value_2144_Len_22
	AbilityId_Value_2145_Len_18
	AbilityId_Value_2146_Len_24
	AbilityId_Value_2147_Len_27
	AbilityId_Value_2148_Len_27
	AbilityId_Value_2149_Len_24
	AbilityId_Value_2150_Len_24
	AbilityId_Value_2151_Len_30
	AbilityId_Value_2152_Len_24
	AbilityId_Value_2153_Len_32
	AbilityId_Value_2154_Len_27
	AbilityId_Value_2155_Len_27
	AbilityId_Value_2156_Len_32
	AbilityId_Value_2157_Len_34
	AbilityId_Value_2158_Len_28
	AbilityId_Value_2159_Len_36
	AbilityId_Value_2160_Len_33
	AbilityId_Value_2161_Len_36
	AbilityId_Value_2162_Len_27
	AbilityId_Value_2163_Len_34
	AbilityId_Value_2164_Len_29
	AbilityId_Value_2165_Len_26
	AbilityId_Value_2166_Len_31
	AbilityId_Value_2167_Len_27
	AbilityId_Value_2168_Len_38
	AbilityId_Value_2169_Len_31
	AbilityId_Value_2170_Len_32
	AbilityId_Value_2171_Len_25
	AbilityId_Value_2172_Len_33
	AbilityId_Value_2173_Len_30
	AbilityId_Value_2174_Len_31
	AbilityId_Value_2175_Len_23
	AbilityId_Value_2176_Len_26
	AbilityId_Value_2177_Len_29
	AbilityId_Value_2178_Len_28
	AbilityId_Value_2179_Len_28
	AbilityId_Value_2180_Len_27
	AbilityId_Value_2181_Len_28
	AbilityId_Value_2182_Len_29
	AbilityId_Value_2183_Len_30
	AbilityId_Value_2184_Len_27
	AbilityId_Value_2185_Len_25
	AbilityId_Value_2186_Len_31
	AbilityId_Value_2187_Len_25
	AbilityId_Value_2188_Len_22
	AbilityId_Value_2189_Len_26
	AbilityId_Value_2190_Len_27
	AbilityId_Value_2191_Len_27
	AbilityId_Value_2192_Len_22
	AbilityId_Value_2193_Len_34
	AbilityId_Value_2194_Len_27
	AbilityId_Value_2195_Len_25
	AbilityId_Value_2196_Len_31
	AbilityId_Value_2197_Len_29
	AbilityId_Value_2198_Len_44
	AbilityId_Value_2199_Len_31
	AbilityId_Value_2200_Len_40
	AbilityId_Value_2201_Len_35
	AbilityId_Value_2202_Len_44
	AbilityId_Value_2203_Len_21
	AbilityId_Value_2204_Len_21
	AbilityId_Value_2205_Len_28
	AbilityId_Value_2206_Len_33
	AbilityId_Value_2207_Len_30
	AbilityId_Value_2208_Len_27
	AbilityId_Value_2209_Len_30
	AbilityId_Value_2210_Len_31
	AbilityId_Value_2211_Len_22
	AbilityId_Value_2212_Len_41
	AbilityId_Value_2213_Len_42
	AbilityId_Value_2214_Len_22
	AbilityId_Value_2215_Len_28
	AbilityId_Value_2216_Len_29
	AbilityId_Value_2217_Len_28
	AbilityId_Value_2218_Len_31
	AbilityId_Value_2219_Len_40
	AbilityId_Value_2220_Len_45
	AbilityId_Value_2221_Len_53
	AbilityId_Value_2222_Len_41
	AbilityId_Value_2223_Len_41
	AbilityId_Value_2224_Len_47
	AbilityId_Value_2225_Len_47
	AbilityId_Value_2226_Len_44
	AbilityId_Value_2227
)

func (AbilityId) MarshalText

func (p AbilityId) MarshalText() ([]byte, error)

func (AbilityId) String

func (i AbilityId) String() string

type ArcType

type ArcType uint32
const (
	ArcType_None ArcType = iota
	ArcType_IlluminateTripod
	ArcType_ArcThrower_MK3
	ArcType_ArcShotgun
	ArcType_IlluminateObserverLightning
	ArcType_Value_5_Len_21
	ArcType_Value_6_Len_10
	ArcType_ArcThrower
	ArcType_Value_8_Len_8
	ArcType_IlluminateObelisk
	ArcType_ArcThrower_MK2
	ArcType_IlluminateSummonerSpawnEffect
	ArcType_TeslaTurret
	ArcType_ArcThrower_MK4
	ArcType_Value_14_Len_21
	ArcType_Count
)

func (ArcType) MarshalText

func (p ArcType) MarshalText() ([]byte, error)

func (ArcType) String

func (i ArcType) String() string

type BeamType

type BeamType uint32
const (
	BeamType_None BeamType = iota
	BeamType_LaserCannon
	BeamType_BotTorch
	BeamType_Medium_Focused
	BeamType_Medium_Wide
	BeamType_Medium
	BeamType_ObserverEye
	BeamType_LaserCannon_Turret
	BeamType_Small
	BeamType_TripodEye
	BeamType_PhysGun
	BeamType_Unknown_Len_6
	BeamType_Large_Heavy
	BeamType_Large_Light
	BeamType_Large_Focused
	BeamType_Large_Unfocused
	BeamType_Large
	BeamType_Unknown_Len_11
	BeamType_Unknown_Len_15
	BeamType_OutcastFlashbeamChargeup
	BeamType_Unknown_Len_14
	BeamType_Count
)

func (BeamType) MarshalText

func (p BeamType) MarshalText() ([]byte, error)

func (BeamType) String

func (i BeamType) String() string

type ChargeState

type ChargeState uint32
const (
	ChargeState_MinCharge ChargeState = iota
	ChargeState_FullCharge
	ChargeState_OverCharge
	ChargeState_Count
)

func (ChargeState) MarshalText

func (p ChargeState) MarshalText() ([]byte, error)

func (ChargeState) String

func (i ChargeState) String() string

type CrosshairWeaponType

type CrosshairWeaponType uint32
const (
	CrosshairWeaponType_Default CrosshairWeaponType = iota
	CrosshairWeaponType_CrosshairNever
	CrosshairWeaponType_CrosshairAlways
	CrosshairWeaponType_AssaultRifle
	CrosshairWeaponType_PumpShotgun
	CrosshairWeaponType_AutoShotgun
	CrosshairWeaponType_Pistol
	CrosshairWeaponType_Revolver
	CrosshairWeaponType_Laser
	CrosshairWeaponType_LaserCannon
	CrosshairWeaponType_LaserPulseCannon
	CrosshairWeaponType_Railgun
	CrosshairWeaponType_Javelin
	CrosshairWeaponType_Throwable
	CrosshairWeaponType_Physgun
	CrosshairWeaponType_Value_15
	CrosshairWeaponType_Value_16
	CrosshairWeaponType_Value_17
	CrosshairWeaponType_Value_18
	CrosshairWeaponType_None
	CrosshairWeaponType_Count
)

func (CrosshairWeaponType) MarshalText

func (p CrosshairWeaponType) MarshalText() ([]byte, error)

func (CrosshairWeaponType) String

func (i CrosshairWeaponType) String() string

type DamageMultiplier

type DamageMultiplier uint32
const (
	DamageMultiplier_None DamageMultiplier = iota
	DamageMultiplier_Critical
	DamageMultiplier_Normal
	DamageMultiplier_Reduced
	DamageMultiplier_Symbolic
)

func (DamageMultiplier) MarshalText

func (p DamageMultiplier) MarshalText() ([]byte, error)

func (DamageMultiplier) String

func (i DamageMultiplier) String() string

type DeathDecayMode

type DeathDecayMode uint32
const (
	DeathDecayMode_None DeathDecayMode = iota
	DeathDecayMode_Regular
	DeathDecayMode_Long
	DeathDecayMode_Instant
)

func (DeathDecayMode) MarshalText

func (p DeathDecayMode) MarshalText() ([]byte, error)

func (DeathDecayMode) String

func (i DeathDecayMode) String() string

type DeathPropagation

type DeathPropagation uint32
const (
	DeathPropagation_None DeathPropagation = iota
	DeathPropagation_ToParent
	DeathPropagation_ToChildren
	DeathPropagation_Both
)

func (DeathPropagation) MarshalText

func (p DeathPropagation) MarshalText() ([]byte, error)

func (DeathPropagation) String

func (i DeathPropagation) String() string

type DestructionTemplateType

type DestructionTemplateType uint32
const (
	DestructionTemplateType_none DestructionTemplateType = iota
	DestructionTemplateType_SmallArms
	DestructionTemplateType_FragGrenade_HeavyMachinegun_Sniper_Car_Mech
	DestructionTemplateType_Autocannon_Charger_Recoilless_LAV
	DestructionTemplateType_Strider_EagleRockets
	DestructionTemplateType_OrbitalBombardment
	DestructionTemplateType_Hellbomb
	DestructionTemplateType_ForceDestroyTrees
	DestructionTemplateType_ExplodingBarrel
	DestructionTemplateType_Script
	DestructionTemplateType_Count
)

func (DestructionTemplateType) MarshalText

func (p DestructionTemplateType) MarshalText() ([]byte, error)

func (DestructionTemplateType) String

func (i DestructionTemplateType) String() string

type ElementType

type ElementType uint32
const (
	ElementType_None ElementType = iota
	ElementType_Fire
	ElementType_Electricity
	ElementType_Acid
	ElementType_Bleed
	ElementType_Gas
	ElementType_Value_6_Len_14
	ElementType_Count
)

func (ElementType) MarshalText

func (p ElementType) MarshalText() ([]byte, error)

func (ElementType) String

func (i ElementType) String() string

type ExplosionType

type ExplosionType uint32
const (
	ExplosionType_None ExplosionType = iota
	ExplosionType_Value_1_Len_17
	ExplosionType_Value_2_Len_20
	ExplosionType_AdeptShockwave
	ExplosionType_Value_4_Len_18
	ExplosionType_Bug_Artillery
	ExplosionType_Value_6_Len_20
	ExplosionType_Value_7_Len_12
	ExplosionType_Value_8_Len_38
	ExplosionType_Cyborg_Vehicle_Medium_Death
	ExplosionType_Value_10_Len_29
	ExplosionType_Cyborg_Vehicle_Large_Death_Ground
	ExplosionType_EagleBomb_Napalm
	ExplosionType_Cyborg_Projectile_HeavyRocket
	ExplosionType_ICBM_explode
	ExplosionType_SEAF_Gun_Napalm
	ExplosionType_Spikeplant_Shrapnel_Explosion
	ExplosionType_Value_17_Len_21
	ExplosionType_OrbitalStun_MK2
	ExplosionType_Value_19_Len_22
	ExplosionType_OrbitalStun_MK3
	ExplosionType_Value_21_Len_34
	ExplosionType_Value_22_Len_43
	ExplosionType_Grenade_Smoke
	ExplosionType_BugDrill
	ExplosionType_Value_25_Len_21
	ExplosionType_Value_26_Len_39
	ExplosionType_Cyborg_HandGrenade_Antitank
	ExplosionType_GunshipCrash_Large
	ExplosionType_Flak_40mm
	ExplosionType_Cyborg_Fabricator_Large_Death_Ground
	ExplosionType_Cyborg_Vehicle_Large_Death_Air
	ExplosionType_Cyborg_FlamerBackpackOverload
	ExplosionType_Value_33_Len_22
	ExplosionType_SEAF_Gun_Explosive
	ExplosionType_ThrusterExplosion
	ExplosionType_Value_36_Len_21
	ExplosionType_12g_Frag
	ExplosionType_Value_38_Len_20
	ExplosionType_Value_39_Len_30
	ExplosionType_World_VolcanoStrike
	ExplosionType_ICBM_takeoffIntense
	ExplosionType_Value_42_Len_18
	ExplosionType_Railcannon_Impact
	ExplosionType_Geyser_Erupt_Large
	ExplosionType_SEAF_Gun_EMP
	ExplosionType_Value_46_Len_22
	ExplosionType_Value_47_Len_32
	ExplosionType_Crossbow_Bolt
	ExplosionType_Value_49_Len_14
	ExplosionType_Value_50_Len_23
	ExplosionType_Value_51_Len_14
	ExplosionType_BugHoleCollapse
	ExplosionType_Laser_Pulse
	ExplosionType_Value_54_Len_25
	ExplosionType_Value_55_Len_17
	ExplosionType_MoorMushroom_Burst
	ExplosionType_Scavenger_AcidDeath
	ExplosionType_IncendiaryMine
	ExplosionType_Snowball_Stun
	ExplosionType_Value_60_Len_20
	ExplosionType_OrbitalSmoke
	ExplosionType_Value_62_Len_24
	ExplosionType_HeavyShrapnel_MK2
	ExplosionType_Value_64_Len_8
	ExplosionType_DropshipCrash_Medium
	ExplosionType_OrbitalGas
	ExplosionType_Value_67_Len_23
	ExplosionType_Illuminate_IllusionistSmallball
	ExplosionType_Value_69_Len_28
	ExplosionType_MapBoundary
	ExplosionType_Value_71_Len_22
	ExplosionType_Cyborg_Projectile_LightRocket
	ExplosionType_Nuke
	ExplosionType_Value_74_Len_23
	ExplosionType_OrbitalBarrage_Cheap
	ExplosionType_Cyborg_Fuel_Silo
	ExplosionType_Value_77_Len_10
	ExplosionType_Conscript_Backpack_LMG
	ExplosionType_Value_79_Len_22
	ExplosionType_EagleBomb_500kg_MK2
	ExplosionType_Cyborg_Vehicle_Medium_Death_Ground
	ExplosionType_Iceplant_Shatter
	ExplosionType_Value_83_Len_22
	ExplosionType_HeavyShrapnel
	ExplosionType_Rocket_110mm_silent
	ExplosionType_Grenade_85mm_HE_MK2
	ExplosionType_Value_87_Len_18
	ExplosionType_BugTrap
	ExplosionType_HellpodImpact
	ExplosionType_Cyborg_Dropship_Death_Air
	ExplosionType_StingerMissile
	ExplosionType_Value_92_Len_19
	ExplosionType_Strider_AcidStream
	ExplosionType_Prop_Small
	ExplosionType_GasChimney
	ExplosionType_Building_Crumble_Small
	ExplosionType_TunnelerEmerge
	ExplosionType_Value_98_Len_9
	ExplosionType_Value_99_Len_16
	ExplosionType_Value_100_Len_20
	ExplosionType_HE_20mm
	ExplosionType_Geyser_Erupt_Small
	ExplosionType_DropshipCrash
	ExplosionType_Conscript_Backpack_Flamer
	ExplosionType_Conscript_Backpack_Explosion
	ExplosionType_Value_106_Len_28
	ExplosionType_Mini_Missile_Silo
	ExplosionType_Value_108_Len_32
	ExplosionType_Value_109_Len_26
	ExplosionType_Value_110_Len_17
	ExplosionType_fueltank_large
	ExplosionType_Value_112_Len_14
	ExplosionType_Value_113_Len_18
	ExplosionType_Value_114_Len_40
	ExplosionType_Value_115_Len_13
	ExplosionType_HellDummy
	ExplosionType_Missile_66mm
	ExplosionType_StaticField_Sentry
	ExplosionType_Building_Crumble_Huge
	ExplosionType_Grenade_40mm_Incendiary
	ExplosionType_Cyborg_Dropship_Death_Ground
	ExplosionType_Plasma_Bolt_Medium
	ExplosionType_Value_123_Len_19
	ExplosionType_Value_124_Len_11
	ExplosionType_JarPhoenix_20mm
	ExplosionType_Turret_Destroyed
	ExplosionType_Vehicle_Explosion_Small
	ExplosionType_Barrel_Medium
	ExplosionType_HeavyShrapnel_Clusterbombs
	ExplosionType_Value_130_Len_20
	ExplosionType_Grenade_40mm_Stun
	ExplosionType_EagleBomb_500kg_MK3
	ExplosionType_Missile_66mm_MK2
	ExplosionType_Primary_ScatterShot
	ExplosionType_Value_135_Len_24
	ExplosionType_Prop_Huge
	ExplosionType_Value_137_Len_37
	ExplosionType_HighExplosive
	ExplosionType_OrbitalStrike_Cheap
	ExplosionType_Value_140_Len_10
	ExplosionType_Value_141_Len_12
	ExplosionType_Vehicle_Explosion_Large
	ExplosionType_Grenade_Mortar_40mm_Staticfield
	ExplosionType_Dummy
	ExplosionType_CarpetBomb_200kg
	ExplosionType_HellpodImpact_Silent
	ExplosionType_Rocket_70mm
	ExplosionType_OrbitalStun
	ExplosionType_Barrel_Large
	ExplosionType_Value_150_Len_22
	ExplosionType_Value_151_Len_19
	ExplosionType_500kg_Initial_Impact
	ExplosionType_EagleBomb_100kg
	ExplosionType_Value_154_Len_26
	ExplosionType_Value_155_Len_23
	ExplosionType_Value_156_Len_27
	ExplosionType_Rocket_70mm_HE
	ExplosionType_Grenade_40mm_HE_MK2
	ExplosionType_Value_159_Len_22
	ExplosionType_Thermite
	ExplosionType_Value_161_Len_25
	ExplosionType_Value_162_Len_18
	ExplosionType_BackblastMedium
	ExplosionType_MoorMushroom_Smoke
	ExplosionType_Illuminate_Projectile_Huge
	ExplosionType_Cyborg_Artillery
	ExplosionType_Barrel_Small
	ExplosionType_Value_168_Len_40
	ExplosionType_OrbitalStrike
	ExplosionType_Cyborg_Factory_Spawner
	ExplosionType_Backblast_LargeConfined
	ExplosionType_Value_172_Len_25
	ExplosionType_HellpodExplosion
	ExplosionType_Flash
	ExplosionType_Value_175_Len_28
	ExplosionType_OrbitalShot_MK2
	ExplosionType_Incendiary
	ExplosionType_Value_178_Len_16
	ExplosionType_Value_179_Len_28
	ExplosionType_Value_180_Len_23
	ExplosionType_Value_181_Len_31
	ExplosionType_Rocket_110mm
	ExplosionType_EagleMissile
	ExplosionType_Flashield
	ExplosionType_APHE_40mm
	ExplosionType_APHE_30mm
	ExplosionType_Grenade_85mm_HEAT_MK2
	ExplosionType_ContactMine_MK2
	ExplosionType_Value_189_Len_13
	ExplosionType_Ammo_Cache
	ExplosionType_Illuminate_AdeptCircle
	ExplosionType_Hellbomb
	ExplosionType_Value_193_Len_25
	ExplosionType_Projectile_Shotgun_Flakblast
	ExplosionType_AirStrikeSmoke
	ExplosionType_Cannon_23mm_silent
	ExplosionType_Grenade_85mm_HEAT
	ExplosionType_EagleBomb_100kg_MK3
	ExplosionType_Illuminate_Medium
	ExplosionType_Value_200_Len_25
	ExplosionType_Value_201_Len_17
	ExplosionType_Value_202_Len_30
	ExplosionType_Value_203_Len_29
	ExplosionType_Frag
	ExplosionType_Value_205_Len_22
	ExplosionType_Value_206_Len_15
	ExplosionType_Value_207_Len_21
	ExplosionType_SEAF_Gun_Smoke
	ExplosionType_Strider_Stomp
	ExplosionType_Value_210_Len_11
	ExplosionType_Value_211_Len_28
	ExplosionType_BackblastSmall
	ExplosionType_Value_213_Len_18
	ExplosionType_Value_214_Len_34
	ExplosionType_Value_215_Len_17
	ExplosionType_Value_216_Len_7
	ExplosionType_Cyborg_Mine
	ExplosionType_Value_218_Len_29
	ExplosionType_Value_219_Len_31
	ExplosionType_Value_220_Len_25
	ExplosionType_Boomer_AcidDeath
	ExplosionType_Value_222_Len_22
	ExplosionType_EagleBomb_500kg
	ExplosionType_SEAF_Gun_High_Yield_Explosive
	ExplosionType_Value_225_Len_11
	ExplosionType_Value_226_Len_54
	ExplosionType_Value_227_Len_17
	ExplosionType_OrbitalBarrage_MK2
	ExplosionType_Value_229_Len_31
	ExplosionType_Value_230_Len_21
	ExplosionType_World_Meteor
	ExplosionType_Value_232_Len_23
	ExplosionType_Value_233_Len_43
	ExplosionType_SEAF_Gun_Mini_Nuke
	ExplosionType_Value_235_Len_24
	ExplosionType_Value_236_Len_15
	ExplosionType_BackblastHuge
	ExplosionType_Value_238_Len_30
	ExplosionType_Grenade_85mm_HE
	ExplosionType_Value_240_Len_20
	ExplosionType_Value_241_Len_29
	ExplosionType_Value_242_Len_9
	ExplosionType_Value_243_Len_19
	ExplosionType_OrbitalBarrage
	ExplosionType_Combat_Walker_Missile_MK2
	ExplosionType_FafMissile
	ExplosionType_12g_HE
	ExplosionType_GunshipCrash_Medium
	ExplosionType_BackblastLarge
	ExplosionType_Value_250_Len_30
	ExplosionType_World_Escape_Pod_Crash
	ExplosionType_Warrior_AcidDeath
	ExplosionType_Illuminate_IllusionistDeath
	ExplosionType_Value_254_Len_19
	ExplosionType_Cyborg_Mortar_Base_Shell_Explosion
	ExplosionType_Rocket_70mm_turret
	ExplosionType_Value_257_Len_26
	ExplosionType_Value_258_Len_20
	ExplosionType_Chemical_Backpack
	ExplosionType_Value_260_Len_33
	ExplosionType_Value_261_Len_18
	ExplosionType_ContactMine_Flash
	ExplosionType_Value_263_Len_15
	ExplosionType_RailgunOvercharge
	ExplosionType_Value_265_Len_34
	ExplosionType_Cyborg_HandGrenade_HighExplosive
	ExplosionType_Value_267_Len_18
	ExplosionType_Value_268_Len_16
	ExplosionType_Bomb_Impact_Smoke
	ExplosionType_SAM_Missile
	ExplosionType_Value_271_Len_23
	ExplosionType_Building_Crumble_Large
	ExplosionType_OilField
	ExplosionType_Primary_Airburst
	ExplosionType_Cyborg_PlasmaBackpackOverload
	ExplosionType_Value_276_Len_14
	ExplosionType_Impact
	ExplosionType_PrecisionStrike
	ExplosionType_Value_279_Len_43
	ExplosionType_Cyborg_Vehicle_Huge_Death
	ExplosionType_Grenade_40mm_ProximityCone
	ExplosionType_ICBM_takeoff
	ExplosionType_Plasma_Bolt_Medium_Volatile
	ExplosionType_Value_284_Len_17
	ExplosionType_Prop_Large
	ExplosionType_Value_286_Len_23
	ExplosionType_Bomb_Impact
	ExplosionType_Plasma_Bolt_Small
	ExplosionType_Value_289_Len_17
	ExplosionType_Value_290_Len_47
	ExplosionType_EagleBomb_Napalm_MK2
	ExplosionType_Grenade_Mortar_40mm_HE
	ExplosionType_Grenade_40mm_HE
	ExplosionType_Mini_Missile_Silo_MK2
	ExplosionType_Value_295_Len_18
	ExplosionType_FafMissile_MK2
	ExplosionType_ContactMine
	ExplosionType_Value_298_Len_10
	ExplosionType_Value_299_Len_17
	ExplosionType_Value_300_Len_30
	ExplosionType_Value_301_Len_27
	ExplosionType_Cannon_23mm
	ExplosionType_Building_Crumble_Medium
	ExplosionType_Grenade_75mm_HEAT
	ExplosionType_Plasma_Bolt_Large
	ExplosionType_Value_306_Len_23
	ExplosionType_OrbitalShot
	ExplosionType_Flak_20mm
	ExplosionType_Cyborg_Projectile_HeavyCannon
	ExplosionType_Value_310_Len_21
	ExplosionType_Cyborg_Tank_Turret_Death
	ExplosionType_Value_312_Len_22
	ExplosionType_DropshipCrash_Large
	ExplosionType_Vehicle_Explosion_Medium
	ExplosionType_EagleBomb_Napalm_MK3
	ExplosionType_OrbitalFlare
	ExplosionType_Value_317_Len_39
	ExplosionType_World_Earthquake
	ExplosionType_Value_319_Len_14
	ExplosionType_Geyser_Erupt_Medium
	ExplosionType_Cyborg_Projectile_LightCannon
	ExplosionType_Illuminate_TripodDeath
	ExplosionType_Tower_Collapse
	ExplosionType_Value_324_Len_18
	ExplosionType_Fabricator_Fall_Impact
	ExplosionType_Value_326_Len_26
	ExplosionType_APHET_20mm
	ExplosionType_Value_328_Len_12
	ExplosionType_Scavenger_AcidBall
	ExplosionType_Value_330_Len_26
	ExplosionType_Value_331_Len_34
	ExplosionType_Value_332_Len_14
	ExplosionType_Value_333_Len_26
	ExplosionType_Value_334_Len_15
	ExplosionType_Value_335_Len_22
	ExplosionType_Value_336_Len_31
	ExplosionType_Combat_Walker_Missile
	ExplosionType_ClusterBomb
	ExplosionType_Value_339_Len_23
	ExplosionType_Value_340_Len_34
	ExplosionType_Value_341_Len_24
	ExplosionType_EagleBomb_100kg_MK2
	ExplosionType_Prop_Medium
	ExplosionType_Count
)

func (ExplosionType) MarshalText

func (p ExplosionType) MarshalText() ([]byte, error)

func (ExplosionType) String

func (i ExplosionType) String() string

type ExplosionVerificationMode

type ExplosionVerificationMode uint32
const (
	ExplosionVerificationMode_None ExplosionVerificationMode = iota
	ExplosionVerificationMode_OuterRadius
	ExplosionVerificationMode_All
)

func (ExplosionVerificationMode) MarshalText

func (p ExplosionVerificationMode) MarshalText() ([]byte, error)

func (ExplosionVerificationMode) String

func (i ExplosionVerificationMode) String() string

type FireMode

type FireMode uint32
const (
	FireMode_None FireMode = iota
	FireMode_Automatic
	FireMode_Single
	FireMode_Burst
	FireMode_Safety_Off        // I don't think these are right
	FireMode_Charge_Safety_On  // I don't think these are right
	FireMode_Charge_Safety_Off // I don't think these are right
	FireMode_Safety_On         // I don't think these are right
	FireMode_Count
)

func (FireMode) MarshalText

func (p FireMode) MarshalText() ([]byte, error)

func (FireMode) String

func (i FireMode) String() string

type HitEffectReceiverType

type HitEffectReceiverType uint32
const (
	HitEffectReceiverType_None HitEffectReceiverType = iota
	HitEffectReceiverType_Bug
	HitEffectReceiverType_Bug_Armor
	HitEffectReceiverType_Cyborg
	HitEffectReceiverType_Cyborg_Armor
	HitEffectReceiverType_Value_5_Len_16
	HitEffectReceiverType_Value_6_Len_24
	HitEffectReceiverType_EnergyShield_Illuminate
	HitEffectReceiverType_Value_8_Len_29
	HitEffectReceiverType_EnergyShield_SE
	HitEffectReceiverType_EnergyShield_Backpack
	HitEffectReceiverType_Human
	HitEffectReceiverType_VehicleHull
	HitEffectReceiverType_VehicleWheel
	HitEffectReceiverType_TutorialDummy
	HitEffectReceiverType_Helldiver
	HitEffectReceiverType_BallisticShield_Backpack
	HitEffectReceiverType_Value_17_Len_24
	HitEffectReceiverType_Value_18_Len_26
	HitEffectReceiverType_Value_19_Len_27
	HitEffectReceiverType_Value_20_Len_21
	HitEffectReceiverType_Value_21_Len_14
	HitEffectReceiverType_Value_22_Len_12
	HitEffectReceiverType_Count
)

func (HitEffectReceiverType) MarshalText

func (p HitEffectReceiverType) MarshalText() ([]byte, error)

func (HitEffectReceiverType) String

func (i HitEffectReceiverType) String() string

type MagazineType

type MagazineType uint32
const (
	MagazineType_Uniform MagazineType = iota
	MagazineType_Pattern
)

func (MagazineType) MarshalText

func (p MagazineType) MarshalText() ([]byte, error)

func (MagazineType) String

func (i MagazineType) String() string

type NoiseTemplate

type NoiseTemplate uint32
const (
	NoiseTemplate_None NoiseTemplate = iota
	NoiseTemplate_Toot
	NoiseTemplate_Engine
	NoiseTemplate_EnemyWarning
	NoiseTemplate_GunshipWarning
	NoiseTemplate_Footsteps
	NoiseTemplate_Weapon_Small
	NoiseTemplate_Weapon_Medium
	NoiseTemplate_Weapon_Large
	NoiseTemplate_Weapon_Huge
	NoiseTemplate_Supressor_Small
	NoiseTemplate_Supressor_Medium
	NoiseTemplate_Supressor_Large
	NoiseTemplate_Supressor_Huge
	NoiseTemplate_Small_Explosion_Frag
	NoiseTemplate_Medium_Explosion_Vehicle
	NoiseTemplate_Large_Explosion_Orbital
	NoiseTemplate_Huge_Explosion_Hellbomb
	NoiseTemplate_BeamHit
	NoiseTemplate_ProjectileHit
	NoiseTemplate_ProjectileHitSuppressed
	NoiseTemplate_Objective_Large_Frequent
	NoiseTemplate_Objective_Large_Seldom
	NoiseTemplate_Objective_Encounter
	NoiseTemplate_Objective_Flag
	NoiseTemplate_StratagemBeacon
	NoiseTemplate_Extraction
	NoiseTemplate_CapitalTower
	NoiseTemplate_Value_28_Len_20
	NoiseTemplate_Max
)

func (NoiseTemplate) MarshalText

func (p NoiseTemplate) MarshalText() ([]byte, error)

func (NoiseTemplate) String

func (i NoiseTemplate) String() string

type ProjectileType

type ProjectileType uint32
const (
	ProjectileType_None ProjectileType = iota
	ProjectileType_Shotgun_10g_sab
	ProjectileType_Pistol_12x25mm_fmj
	ProjectileType_Pistol_9x20mm_pla
	ProjectileType_Rocket_110mm_MK2
	ProjectileType_Rifle_5p5x50mm_ap
	ProjectileType_StratagemLauncher
	ProjectileType_Illuminate_Obelisk
	ProjectileType_SEAF_Gun_Smoke
	ProjectileType_Shrapnel_Heavy
	ProjectileType_Rocket_15x100mm_ther
	ProjectileType_Shotgun_10g_scs
	ProjectileType_Value_12_Len_13
	ProjectileType_Cannon_Eagle_23mm
	ProjectileType_Value_14_Len_21
	ProjectileType_Cyborg_Aa
	ProjectileType_Pistol_13x40mm_mag
	ProjectileType_Rocket_15x100mm_tox
	ProjectileType_Rocket_15x100mm_pla
	ProjectileType_Illuminate_Squidgunbolt
	ProjectileType_Value_20_Len_17
	ProjectileType_Cyborg_Mortar_Grenade_HE
	ProjectileType_Value_22_Len_14
	ProjectileType_Orbital_Cannon_110mm_MK2
	ProjectileType_Cannon_Eagle_23mm_no_explosion
	ProjectileType_Pistol_13x40mm_hp
	ProjectileType_Orbital_Stunround_Upgraded_MK2
	ProjectileType_Value_27_Len_19
	ProjectileType_Boomer_Nurser_AcidStream
	ProjectileType_Rifle_9x70mm_soc
	ProjectileType_Grenade_85mm_HE
	ProjectileType_Shotgun_10g_sabhv
	ProjectileType_Rocket_JarPhoenix_20mm
	ProjectileType_Cyborg_Hmg
	ProjectileType_Value_34_Len_46
	ProjectileType_Value_35_Len_27
	ProjectileType_Value_36_Len_10
	ProjectileType_Value_37_Len_19
	ProjectileType_Rocket_15x100mm_hv
	ProjectileType_Shotgun_10g_tri
	ProjectileType_Value_40_Len_37
	ProjectileType_Cyborg_Flamethrower_Heavy
	ProjectileType_Value_42_Len_33
	ProjectileType_Value_43_Len_36
	ProjectileType_Pistol_12x25mm_pla
	ProjectileType_Plasma_Punisher_Projectile
	ProjectileType_Cyborg_HeavyRocket
	ProjectileType_Rifle_5p5x50mm_rip
	ProjectileType_FlamethrowerBAD
	ProjectileType_Value_49_Len_14
	ProjectileType_Cyborg_Rifle
	ProjectileType_Value_51_Len_26
	ProjectileType_Nuke
	ProjectileType_Grenade_40mm_Stun
	ProjectileType_FlamethrowerBAD_MK2
	ProjectileType_Value_55_Len_27
	ProjectileType_SEAF_Gun_Explosive
	ProjectileType_Shotgun_10g_magtri
	ProjectileType_Orbital_Stunround
	ProjectileType_Cannon_Eagle_23mm_with_audio_trigger
	ProjectileType_Pistol_9x20mm_hv
	ProjectileType_Value_61_Len_33
	ProjectileType_Value_62_Len_20
	ProjectileType_Strider_AcidStream
	ProjectileType_Orbital_Cannon_380mm_HE
	ProjectileType_Value_65_Len_32
	ProjectileType_Rocket_110mm
	ProjectileType_Rifle_12p5x100mm_fmj
	ProjectileType_Value_68_Len_25
	ProjectileType_Grenade_40mm_HEAT
	ProjectileType_World_Meteor
	ProjectileType_Illuminate_Outcast_Beam
	ProjectileType_Grenade_40mm_Incendiary
	ProjectileType_Shotgun_12g_bug
	ProjectileType_SEAF_Gun_EMP
	ProjectileType_Value_75_Len_31
	ProjectileType_Value_76_Len_10
	ProjectileType_Rifle_8x60mm_exp
	ProjectileType_Pistol_13x40mm_rip
	ProjectileType_SEAF_Gun_Mini_Nuke
	ProjectileType_Value_80_Len_19
	ProjectileType_Value_81_Len_18
	ProjectileType_Orbital_Precision_Strike
	ProjectileType_Rifle_8x60mm_dev
	ProjectileType_Value_84_Len_17
	ProjectileType_Value_85_Len_14
	ProjectileType_Rifle_9x70mm_suc
	ProjectileType_Pistol_12x25mm_hp
	ProjectileType_Rifle_8x60mm_tracer_NoCrack
	ProjectileType_Rifle_8x60mm_flm
	ProjectileType_Pistol_12x25mm_rip
	ProjectileType_Value_91_Len_20
	ProjectileType_Rifle_12p5x100mm_eit_mk2
	ProjectileType_Cyborg_Artillery
	ProjectileType_Rocket_15x100mm_emp
	ProjectileType_Pistol_13x40mm_ap
	ProjectileType_Cannon_20mm_APHET
	ProjectileType_Bomb_100kg_MK3
	ProjectileType_ScatterShot
	ProjectileType_Rifle_8x60mm_airb
	ProjectileType_Value_100_Len_11
	ProjectileType_Cannon_40mm_APHE
	ProjectileType_Value_102_Len_18
	ProjectileType_Illuminate_ShootingStar
	ProjectileType_Value_104_Len_9
	ProjectileType_Value_105_Len_19
	ProjectileType_Value_106_Len_7
	ProjectileType_Cannon_20mm_HVAPT
	ProjectileType_Missile_Combat_Walker
	ProjectileType_Value_109_Len_25
	ProjectileType_Bomb_Smoke
	ProjectileType_ClusterBomb_Bomb
	ProjectileType_Grenade_75mm_HEAT
	ProjectileType_Laser_Pulse
	ProjectileType_Rifle_9x70mm_spr
	ProjectileType_Value_115_Len_12
	ProjectileType_Value_116_Len_30
	ProjectileType_Orbital_Cannon_120mm_HE_Cheap
	ProjectileType_Value_118_Len_19
	ProjectileType_Rifle_5p5x50mm_ss
	ProjectileType_Boomer_AcidStream
	ProjectileType_Bomb_Napalm_MK2
	ProjectileType_Plasma_Bolt_Medium
	ProjectileType_Plasma_Bolt_Medium_Volatile
	ProjectileType_SEAF_Gun_Napalm
	ProjectileType_Value_125_Len_15
	ProjectileType_Rocket_110mm_silent
	ProjectileType_ContactMine
	ProjectileType_Rifle_8x60mm_fmj
	ProjectileType_Laser_Long
	ProjectileType_Bomb_500kg_MK2
	ProjectileType_Grenade_85mm_HEAT
	ProjectileType_Grenade_Mortar_40mm_Staticfield
	ProjectileType_Value_133_Len_27
	ProjectileType_Pistol_9x20mm_tox
	ProjectileType_Value_135_Len_19
	ProjectileType_Orbital_Cannon_110mm
	ProjectileType_Shotgun_12g_mag
	ProjectileType_Grenade_40mm_ProximityCone
	ProjectileType_Bomb_Napalm_MK3
	ProjectileType_Rifle_8x60mm_suc
	ProjectileType_Rifle_8x60mm_fmj_NoCrack
	ProjectileType_Value_142_Len_23
	ProjectileType_Value_143_Len_28
	ProjectileType_Pistol_12x25mm_hv
	ProjectileType_Cyborg_HeavyCannon
	ProjectileType_Bomb_100kg
	ProjectileType_Plasma_Bolt_Small
	ProjectileType_Cyborg_Mg
	ProjectileType_Pistol_9x20mm_exp
	ProjectileType_Shotgun_12g_bir
	ProjectileType_Cannon_20mm_HE
	ProjectileType_Value_152_Len_21
	ProjectileType_Rocket_15x100mm_std
	ProjectileType_Strider_Spike
	ProjectileType_Shotgun_12g_buc
	ProjectileType_Value_156_Len_26
	ProjectileType_Cyborg_Orbital_Cannon
	ProjectileType_Orbital_Cannon_380mm_HE_MK2
	ProjectileType_Shotgun_10g_fle
	ProjectileType_Value_160_Len_14
	ProjectileType_Railgun
	ProjectileType_Shrapnel_Heavy_MK2
	ProjectileType_Rifle_5p5x50mm_suc
	ProjectileType_Orbital_illumination_shot
	ProjectileType_Value_165_Len_16
	ProjectileType_Bomb_200kg
	ProjectileType_Value_167_Len_26
	ProjectileType_Orbital_Cannon_120mm_HE
	ProjectileType_Spikeplant_Shrapnel
	ProjectileType_Value_170_Len_30
	ProjectileType_Orbital_Gas
	ProjectileType_Shotgun_10g_bug
	ProjectileType_Rifle_9x70mm_ap
	ProjectileType_Shrapnel
	ProjectileType_Missile_SAM
	ProjectileType_Pistol_12x25mm_tox
	ProjectileType_Rifle_5p5x50mm_hp
	ProjectileType_Rocket_15x100mm_exp
	ProjectileType_Orbital_Stunround_Upgraded_MK3
	ProjectileType_Value_180_Len_29
	ProjectileType_Rifle_8x60mm_hv
	ProjectileType_Rifle_8x60mm_pow
	ProjectileType_Cyborg_Sniper_Reddeath
	ProjectileType_Grenade_40mm_HE_MK2
	ProjectileType_Pistol_9x20mm_smj
	ProjectileType_Value_186_Len_33
	ProjectileType_Shotgun_10g_mag
	ProjectileType_Railgun_Stun
	ProjectileType_Value_189_Len_14
	ProjectileType_Orbital_Gas_MK3
	ProjectileType_Value_191_Len_19
	ProjectileType_Value_192_Len_16
	ProjectileType_Value_193_Len_14
	ProjectileType_Missile_Faf
	ProjectileType_Rifle_12p5x100mm_eit
	ProjectileType_Shotgun_12g_tri
	ProjectileType_Shrapnel_High_Velocity
	ProjectileType_Value_198_Len_27
	ProjectileType_Pistol_12x25mm_exp
	ProjectileType_Grenade_85mm_HEAT_MK2
	ProjectileType_Shotgun_10g_bir
	ProjectileType_Value_202_Len_24
	ProjectileType_Value_203_Len_21
	ProjectileType_Value_204_Len_16
	ProjectileType_Value_205_Len_27
	ProjectileType_Bomb_500kg
	ProjectileType_Shotgun_10g_slug
	ProjectileType_Rifle_9x70mm_hv
	ProjectileType_Rifle_8x60mm_tracer
	ProjectileType_illuminate_Shockwave
	ProjectileType_Pistol_9x20mm_rip
	ProjectileType_Missile_66mm
	ProjectileType_Cyborg_LightRocket
	ProjectileType_Orbital_Smoke
	ProjectileType_Illuminate_TripodDeathball
	ProjectileType_Crossbow_Bolt_exp
	ProjectileType_Value_217_Len_19
	ProjectileType_Shotgun_12g_scs
	ProjectileType_Value_219_Len_13
	ProjectileType_Rifle_5p5x50mm_pow
	ProjectileType_Value_221_Len_33
	ProjectileType_Rocket_15x100mm_frag
	ProjectileType_Rifle_8x60mm_snb
	ProjectileType_Value_224_Len_19
	ProjectileType_Shotgun_10g_buc
	ProjectileType_Cannon_30mm_APHE
	ProjectileType_Rifle_9x70mm_snb
	ProjectileType_Shotgun_12g_fle
	ProjectileType_Orbital_Cannon_380mm_HE_Cheap
	ProjectileType_Rifle_5p5x50mm_tracer
	ProjectileType_Value_231_Len_27
	ProjectileType_Value_232_Len_33
	ProjectileType_Rifle_8x60mm_apt
	ProjectileType_Missile_66mm_MK2
	ProjectileType_Value_235_Len_34
	ProjectileType_Rifle_12p5x100mm_bchp
	ProjectileType_Rifle_5p5x50mm_fmj
	ProjectileType_Orbital_Railcannon
	ProjectileType_Rifle_5p5x50mm_dev
	ProjectileType_Orbital_illumination_flare
	ProjectileType_Grenade_40mm_HE
	ProjectileType_Value_242_Len_44
	ProjectileType_Pistol_9x20mm_ther
	ProjectileType_Value_244_Len_18
	ProjectileType_Cannon_20mm_Flak
	ProjectileType_Plasma_Bolt_Large
	ProjectileType_ClusterBomb_100kg
	ProjectileType_Pistol_12x25mm_ther
	ProjectileType_Cyborg_Shotgun
	ProjectileType_Value_250_Len_27
	ProjectileType_Pistol_9x20mm_fmj
	ProjectileType_Value_252_Len_15
	ProjectileType_Bomb_500kg_MK3
	ProjectileType_Cannon_40mm_Flak
	ProjectileType_Value_255_Len_19
	ProjectileType_EagleMissile
	ProjectileType_Cyborg_LightCannon
	ProjectileType_Value_258_Len_18
	ProjectileType_Value_259_Len_27
	ProjectileType_Value_260_Len_27
	ProjectileType_Rocket_70mm
	ProjectileType_Rifle_9x70mm_fmj
	ProjectileType_Shotgun_12g_magtri
	ProjectileType_Value_264_Len_12
	ProjectileType_Pistol_13x40mm_fmj
	ProjectileType_Rifle_5p5x50mm_exp
	ProjectileType_Value_267_Len_28
	ProjectileType_Bomb_Napalm
	ProjectileType_Shotgun_12g_flm
	ProjectileType_Value_270_Len_16
	ProjectileType_World_VolcanoStrike
	ProjectileType_Value_272_Len_11
	ProjectileType_Value_273_Len_25
	ProjectileType_Rocket_70mm_turret
	ProjectileType_Rifle_5p5x50mm_spr
	ProjectileType_Shotgun_10g_frag
	ProjectileType_Rifle_8x60mm_ss
	ProjectileType_Value_278_Len_15
	ProjectileType_Value_279_Len_22
	ProjectileType_Cyborg_Flare
	ProjectileType_Value_281_Len_26
	ProjectileType_Value_282_Len_28
	ProjectileType_Shotgun_10g_sab2
	ProjectileType_Rifle_8x60mm_ap
	ProjectileType_Illuminate_IllusionistDeathball
	ProjectileType_Missile_Stinger
	ProjectileType_Pistol_9x20mm_hp
	ProjectileType_Bomb_100kg_MK2
	ProjectileType_SEAF_Gun_High_Yield_Explosive
	ProjectileType_Value_290_Len_16
	ProjectileType_Value_291_Len_20
	ProjectileType_Bug_Artillery
	ProjectileType_Rifle_5p5x50mm_hv
	ProjectileType_Grenade_Mortar_40mm_HE
	ProjectileType_Value_295_Len_22
	ProjectileType_Scavenger_AcidBall
	ProjectileType_Missile_Combat_Walker_MK2
	ProjectileType_Grenade_85mm_HE_MK2
	ProjectileType_Count
)

func (ProjectileType) MarshalText

func (p ProjectileType) MarshalText() ([]byte, error)

func (ProjectileType) String

func (i ProjectileType) String() string

type ProjectileZeroingQuality

type ProjectileZeroingQuality uint32
const (
	ProjectileZeroingQuality_None ProjectileZeroingQuality = iota
	ProjectileZeroingQuality_Cheap
	ProjectileZeroingQuality_Normal
	ProjectileZeroingQuality_High
	ProjectileZeroingQuality_Perfect
	ProjectileZeroingQuality_Count
)

func (ProjectileZeroingQuality) MarshalText

func (p ProjectileZeroingQuality) MarshalText() ([]byte, error)

func (ProjectileZeroingQuality) String

func (i ProjectileZeroingQuality) String() string

type RaceType added in v0.7.3

type RaceType uint32
const (
	RaceType_None RaceType = iota
	RaceType_SuperEarth
	RaceType_Bugs
	RaceType_Cyborg
	RaceType_Illuminate
	RaceType_Count
)

func (RaceType) MarshalText added in v0.7.3

func (p RaceType) MarshalText() ([]byte, error)

func (RaceType) String added in v0.7.3

func (i RaceType) String() string

type StatusEffectType

type StatusEffectType uint32
const (
	StatusEffectType_None StatusEffectType = iota
	StatusEffectType_Blind
	StatusEffectType_Bleed
	StatusEffectType_Deaf
	StatusEffectType_Confusion
	StatusEffectType_Fire
	StatusEffectType_Value_6_Len_10
	StatusEffectType_Slowed
	StatusEffectType_Rooted
	StatusEffectType_Acid_Splash
	StatusEffectType_Acid_Stream
	StatusEffectType_Thermite
	StatusEffectType_Cyborg_Fire
	StatusEffectType_Value_13_Len_6
	StatusEffectType_Sand
	StatusEffectType_Mud
	StatusEffectType_Snow
	StatusEffectType_Submerged
	StatusEffectType_Thornbush
	StatusEffectType_Barbwire
	StatusEffectType_BushSmall
	StatusEffectType_BushLarge
	StatusEffectType_Pure_Damage
	StatusEffectType_StimVisual
	StatusEffectType_StimStamina
	StatusEffectType_StimHeal
	StatusEffectType_DownedStimHeal
	StatusEffectType_DownedStimVisual
	StatusEffectType_StimCooldown
	StatusEffectType_BurningHeavy
	StatusEffectType_RadiationLight
	StatusEffectType_RadiationHeavy
	StatusEffectType_Electric
	StatusEffectType_Hidden
	StatusEffectType_StunSmall
	StatusEffectType_StunMedium
	StatusEffectType_StunLarge
	StatusEffectType_StunMassive
	StatusEffectType_StunIlluminate
	StatusEffectType_Gas
	StatusEffectType_Value_40_Len_9
	StatusEffectType_Value_41_Len_13
	StatusEffectType_Value_42_Len_19
	StatusEffectType_Value_43_Len_19
	StatusEffectType_Flashlighted
	StatusEffectType_Smoke_Covered
	StatusEffectType_BackpackChemicals
	StatusEffectType_IntenseHeat
	StatusEffectType_ExtremeCold
	StatusEffectType_Value_49_Len_6
	StatusEffectType_Value_50_Len_9
	StatusEffectType_Value_51_Len_9
	StatusEffectType_Value_52_Len_9
	StatusEffectType_Value_53_Len_8
	StatusEffectType_Value_54_Len_9
	StatusEffectType_Value_55_Len_9
	StatusEffectType_Value_56_Len_9
	StatusEffectType_Value_57_Len_10
	StatusEffectType_Value_58_Len_17
	StatusEffectType_Value_59_Len_19
	StatusEffectType_Value_60_Len_19
	StatusEffectType_Value_61_Len_19
	StatusEffectType_Value_62_Len_12
	StatusEffectType_Value_63_Len_28
	StatusEffectType_Value_64_Len_19
	StatusEffectType_Count
)

func (StatusEffectType) MarshalText

func (p StatusEffectType) MarshalText() ([]byte, error)

func (StatusEffectType) String

func (i StatusEffectType) String() string

type SurfaceImpactType

type SurfaceImpactType uint32
const (
	SurfaceImpactType_None SurfaceImpactType = iota
	SurfaceImpactType_projectile_shrapnel
	SurfaceImpactType_projectile_solid_small
	SurfaceImpactType_projectile_solid_medium
	SurfaceImpactType_projectile_solid_large
	SurfaceImpactType_projectile_solid_huge
	SurfaceImpactType_projectile_hellpod
	SurfaceImpactType_projectile_plasma_medium
	SurfaceImpactType_projectile_plasma_large
	SurfaceImpactType_projectile_500kgbomb
	SurfaceImpactType_projectile_botplasma_small
	SurfaceImpactType_projectile_botplasma_medium
	SurfaceImpactType_projectile_botplasma_large
	SurfaceImpactType_projectile_botplasma_huge
	SurfaceImpactType_projectile_bugslime_large
	SurfaceImpactType_projectile_explosive_small
	SurfaceImpactType_projectile_explosive_medium
	SurfaceImpactType_projectile_explosive_he
	SurfaceImpactType_projectile_acid_small
	SurfaceImpactType_projectile_acid_medium
	SurfaceImpactType_projectile_acid_large
	SurfaceImpactType_projectile_sniper_rifle
	SurfaceImpactType_beam_laser_small
	SurfaceImpactType_beam_laser_cannon
	SurfaceImpactType_beam_laser_medium
	SurfaceImpactType_beam_laser_large
	SurfaceImpactType_beam_laser_huge
	SurfaceImpactType_beam_illuminate_large
	SurfaceImpactType_explosion_small
	SurfaceImpactType_explosion_medium
	SurfaceImpactType_explosion_large
	SurfaceImpactType_explosion_large_cheap
	SurfaceImpactType_explosion_huge
	SurfaceImpactType_explosion_huge_cheap
	SurfaceImpactType_weapon_shockwave_small
	SurfaceImpactType_weapon_shockwave_medium
	SurfaceImpactType_weapon_shockwave_large
	SurfaceImpactType_weapon_shockwave_backblast
	SurfaceImpactType_casing_small
	SurfaceImpactType_casing_large
	SurfaceImpactType_grenade_collision_player
	SurfaceImpactType_weapon_collide_small
	SurfaceImpactType_weapon_collide_medium
	SurfaceImpactType_weapon_collide_large
	SurfaceImpactType_slashing_metal_small
	SurfaceImpactType_crushing_claw_large
	SurfaceImpactType_crushing_claw_huge
	SurfaceImpactType_body_human_slide
	SurfaceImpactType_body_large_slide
	SurfaceImpactType_body_collision_light
	SurfaceImpactType_body_collision_medium
	SurfaceImpactType_body_collision_hard
	SurfaceImpactType_vehicle_shuttle_engine
	SurfaceImpactType_vehicle_shuttle_hover
	SurfaceImpactType_vehicle_medium_wheel_drive
	SurfaceImpactType_vehicle_medium_wheel_roll
	SurfaceImpactType_jumppack_ground
	SurfaceImpactType_crash_small
	SurfaceImpactType_crash_medium
	SurfaceImpactType_crash_large
	SurfaceImpactType_crash_huge
	SurfaceImpactType_footstep_human_walk
	SurfaceImpactType_footstep_human_walk_crouch
	SurfaceImpactType_footstep_human_jog
	SurfaceImpactType_footstep_human_sprint
	SurfaceImpactType_footstep_human_scuff_norm_start
	SurfaceImpactType_footstep_human_scuff_norm_stop
	SurfaceImpactType_footstep_human_scuff_hard_start
	SurfaceImpactType_footstep_human_scuff_hard_stop
	SurfaceImpactType_footstep_human_crawl
	SurfaceImpactType_footstep_human_crawl_enter
	SurfaceImpactType_footstep_human_crawl_exit
	SurfaceImpactType_footstep_human_jump
	SurfaceImpactType_footstep_human_land
	SurfaceImpactType_footstep_human_land_body
	SurfaceImpactType_footstep_human_slide
	SurfaceImpactType_footstep_instructorbot
	SurfaceImpactType_footstep_instructorbot_walk_slow
	SurfaceImpactType_footstep_bot_small
	SurfaceImpactType_footstep_bot_medium
	SurfaceImpactType_footstep_bot_large
	SurfaceImpactType_footstep_bot_scoutwalker
	SurfaceImpactType_footstep_bot_tank
	SurfaceImpactType_footstep_bug_small
	SurfaceImpactType_footstep_bug_medium
	SurfaceImpactType_footstep_bug_large
	SurfaceImpactType_footstep_bug_huge
	SurfaceImpactType_footstep_combatwalker
	SurfaceImpactType_footstep_illuminate_tripod
	SurfaceImpactType_footstep_illuminate_humanoid
	SurfaceImpactType_footstep_illuminate_medium
	SurfaceImpactType_footstep_illuminate_medium_ghoul
	SurfaceImpactType_footstep_bug_medium_boomer
	SurfaceImpactType_helldiver_melee_shove
	SurfaceImpactType_body_bot
	SurfaceImpactType_body_bug
	SurfaceImpactType_body_illuminate
	SurfaceImpactType_body_hellbot
	SurfaceImpactType_footstep_bug_bilespewer
	SurfaceImpactType_footstep_bug_biletitan
	SurfaceImpactType_footstep_bug_charger
	SurfaceImpactType_footstep_bug_charger_charge
	SurfaceImpactType_footstep_bug_charger_attack_melee_front
	SurfaceImpactType_footstep_bug_charger_attack_melee_side
	SurfaceImpactType_footstep_bug_hunter
	SurfaceImpactType_footstep_bug_scavenger
	SurfaceImpactType_footstep_bug_stalker
	SurfaceImpactType_footstep_bug_warrior
	SurfaceImpactType_footstep_bot_fabricator_front
	SurfaceImpactType_footstep_bot_fabricator_back
	SurfaceImpactType_body_collision_fabricator
	SurfaceImpactType_body_helldiver_slide_tumble
	SurfaceImpactType_generic_impact_light
	SurfaceImpactType_generic_impact_medium
	SurfaceImpactType_generic_impact_heavy
	SurfaceImpactType_footstep_bug_stalker_front
	SurfaceImpactType_footstep_bug_stalker_back
	SurfaceImpactType_footstep_bug_stalker_scuff
	SurfaceImpactType_footstep_bug_stalker_land
	SurfaceImpactType_footstep_human_climb_step_up
	SurfaceImpactType_footstep_human_land_standing
	SurfaceImpactType_footstep_human_crawl_enter_hand
	SurfaceImpactType_spotplayer_stomp_bug_biletitan
	SurfaceImpactType_footstep_bug_broodcommander
	SurfaceImpactType_footstep_bot_berserker
	SurfaceImpactType_crash_medium_dropship
	SurfaceImpactType_crash_large_dropship
	SurfaceImpactType_hulk_stomp
	SurfaceImpactType_hellpod_hover
	SurfaceImpactType_body_death_bug_biletitan
	SurfaceImpactType_spotplayer_stomp_short_bug_biletitan
	SurfaceImpactType_attack_barrage_bug_biletitan_1st
	SurfaceImpactType_attack_barrage_bug_biletitan_2nd
	SurfaceImpactType_attack_barrage_bug_biletitan_3rd
	SurfaceImpactType_attack_barrage_bug_biletitan_4th
	SurfaceImpactType_attack_barrage_bug_biletitan_5th
	SurfaceImpactType_attack_barrage_bug_biletitan_6th
	SurfaceImpactType_attack_barrage_bug_biletitan_7th
	SurfaceImpactType_attack_barrage_bug_biletitan_end
	SurfaceImpactType_footstep_bot_interceptor
	SurfaceImpactType_body_impact_interceptor_heavy
	SurfaceImpactType_body_impact_interceptor_light
	SurfaceImpactType_body_impact_devastator_heavy
	SurfaceImpactType_body_impact_devastator_light
	SurfaceImpactType_body_impact_berserker_heavy
	SurfaceImpactType_body_impact_berserker_light
	SurfaceImpactType_body_impact_hulk_heavy
	SurfaceImpactType_body_impact_hulk_light
	SurfaceImpactType_body_impact_scoutwalker_heavy
	SurfaceImpactType_body_impact_scoutwalker_light
	SurfaceImpactType_footstep_bug_scavenger_back
	SurfaceImpactType_bug_scavenger_burrow
	SurfaceImpactType_bug_scavenger_unburrow
	SurfaceImpactType_bug_warrior_burrow
	SurfaceImpactType_bug_warrior_unburrow
	SurfaceImpactType_footstep_npc_jog
	SurfaceImpactType_footstep_npc_walk
	SurfaceImpactType_footstep_npc_sprint
	SurfaceImpactType_projectile_snowball
	SurfaceImpactType_footstep_bot_devastator_land
	SurfaceImpactType_footstep_bot_hulk_land
	SurfaceImpactType_footstep_bot_tank_land
	SurfaceImpactType_footstep_bot_scoutwalker_land
	SurfaceImpactType_footstep_bug_broodcommander_charge
	SurfaceImpactType_footstep_bug_scavenger_back_land
	SurfaceImpactType_footstep_bug_scavenger_land
	SurfaceImpactType_body_impact_shrieker
	SurfaceImpactType_Value_167
	SurfaceImpactType_Value_168
	SurfaceImpactType_Value_169
	SurfaceImpactType_Value_170
	SurfaceImpactType_Value_171
	SurfaceImpactType_Value_172
	SurfaceImpactType_Value_173
	SurfaceImpactType_Value_174
	SurfaceImpactType_Value_175
	SurfaceImpactType_Value_176
	SurfaceImpactType_Value_177
	SurfaceImpactType_Value_178
	SurfaceImpactType_Value_179
	SurfaceImpactType_Value_180
	SurfaceImpactType_Value_181
	SurfaceImpactType_Value_182
	SurfaceImpactType_Value_183
	SurfaceImpactType_Value_184
	SurfaceImpactType_Value_185
	SurfaceImpactType_Value_186
	SurfaceImpactType_Value_187
	SurfaceImpactType_Value_188
	SurfaceImpactType_Value_189
	SurfaceImpactType_Value_190
	SurfaceImpactType_Value_191
	SurfaceImpactType_Value_192
	SurfaceImpactType_Value_193
	SurfaceImpactType_Value_194
	SurfaceImpactType_Value_195
	SurfaceImpactType_Value_196
	SurfaceImpactType_Value_197
	SurfaceImpactType_Value_198
	SurfaceImpactType_Value_199
	SurfaceImpactType_Value_200
	SurfaceImpactType_Value_201
	SurfaceImpactType_Value_202
	SurfaceImpactType_Value_203
	SurfaceImpactType_Value_204
	SurfaceImpactType_Value_205
	SurfaceImpactType_Value_206
	SurfaceImpactType_Value_207
	SurfaceImpactType_Value_208
	SurfaceImpactType_Value_209
	SurfaceImpactType_Value_210
	SurfaceImpactType_Value_211
	SurfaceImpactType_Value_212
	SurfaceImpactType_Value_213
	SurfaceImpactType_Value_214
	SurfaceImpactType_Value_215
	SurfaceImpactType_Value_216
	SurfaceImpactType_Value_217
	SurfaceImpactType_Value_218
	SurfaceImpactType_Value_219
	SurfaceImpactType_Value_220
	SurfaceImpactType_Value_221
	SurfaceImpactType_Value_222
	SurfaceImpactType_Value_223
	SurfaceImpactType_Value_224
	SurfaceImpactType_Value_225
	SurfaceImpactType_Value_226
	SurfaceImpactType_Value_227
	SurfaceImpactType_Value_228
	SurfaceImpactType_Value_229
	SurfaceImpactType_Value_230
	SurfaceImpactType_Value_231
	SurfaceImpactType_Value_232
	SurfaceImpactType_Value_233
	SurfaceImpactType_Value_234
	SurfaceImpactType_Value_235
	SurfaceImpactType_Value_236
	SurfaceImpactType_Value_237
	SurfaceImpactType_Value_238
	SurfaceImpactType_Value_239
	SurfaceImpactType_Value_240
	SurfaceImpactType_Value_241
	SurfaceImpactType_Value_242
	SurfaceImpactType_Count
)

func (SurfaceImpactType) MarshalText

func (p SurfaceImpactType) MarshalText() ([]byte, error)

func (SurfaceImpactType) String

func (i SurfaceImpactType) String() string

type UnitEffectOrphanStrategy

type UnitEffectOrphanStrategy uint32
const (
	OrphanStrategyNone UnitEffectOrphanStrategy = iota
	OrphanStrategyDestroy
	OrphanStrategyStop
	OrphanStrategyDisconnect
)

func (UnitEffectOrphanStrategy) MarshalText

func (p UnitEffectOrphanStrategy) MarshalText() ([]byte, error)

func (UnitEffectOrphanStrategy) String

func (i UnitEffectOrphanStrategy) String() string

type UnitSize

type UnitSize uint32
const (
	UnitSize_Small UnitSize = iota
	UnitSize_Medium
	UnitSize_Large
	UnitSize_Massive
	UnitSize_Num
)

func (UnitSize) MarshalText

func (p UnitSize) MarshalText() ([]byte, error)

func (UnitSize) String

func (i UnitSize) String() string

type WeaponCustomizationIKAttach

type WeaponCustomizationIKAttach uint32
const (
	WeaponCustomizationIKAttach_None WeaponCustomizationIKAttach = iota
	WeaponCustomizationIKAttach_Optics
	WeaponCustomizationIKAttach_Underbarrel
	WeaponCustomizationIKAttach_Muzzle
	WeaponCustomizationIKAttach_Magazine
	WeaponCustomizationIKAttach_Count
)

func (WeaponCustomizationIKAttach) MarshalText

func (p WeaponCustomizationIKAttach) MarshalText() ([]byte, error)

func (WeaponCustomizationIKAttach) String

type WeaponCustomizationSlot

type WeaponCustomizationSlot uint32
const (
	WeaponCustomizationSlot_None WeaponCustomizationSlot = iota
	WeaponCustomizationSlot_Underbarrel
	WeaponCustomizationSlot_Optics
	WeaponCustomizationSlot_PaintScheme
	WeaponCustomizationSlot_Muzzle
	WeaponCustomizationSlot_Magazine
	WeaponCustomizationSlot_AmmoType
	WeaponCustomizationSlot_AmmoTypeAlternate
	WeaponCustomizationSlot_Internals
	WeaponCustomizationSlot_Triggers
	WeaponCustomizationSlot_Count
)

func (WeaponCustomizationSlot) MarshalText

func (p WeaponCustomizationSlot) MarshalText() ([]byte, error)

func (WeaponCustomizationSlot) String

func (i WeaponCustomizationSlot) String() string

type WeaponCustomizationSortGroups

type WeaponCustomizationSortGroups uint32
const (
	WeaponCustomizationSortGroups_None WeaponCustomizationSortGroups = iota
	WeaponCustomizationSortGroups_Paint_Default
	WeaponCustomizationSortGroups_Paint_Solid
	WeaponCustomizationSortGroups_Paint_Camo
	WeaponCustomizationSortGroups_Count
)

func (WeaponCustomizationSortGroups) MarshalText

func (p WeaponCustomizationSortGroups) MarshalText() ([]byte, error)

func (WeaponCustomizationSortGroups) String

type WeaponCustomizationUnknownEnum

type WeaponCustomizationUnknownEnum uint32
const (
	WeaponCustomizationUnknownEnum_None WeaponCustomizationUnknownEnum = iota
	WeaponCustomizationUnknownEnum_Value_1_Len_9
	WeaponCustomizationUnknownEnum_Value_2_Len_8
	WeaponCustomizationUnknownEnum_Value_3_Len_5
	WeaponCustomizationUnknownEnum_Count
)

func (WeaponCustomizationUnknownEnum) MarshalText

func (p WeaponCustomizationUnknownEnum) MarshalText() ([]byte, error)

func (WeaponCustomizationUnknownEnum) String

type WeaponFunctionType

type WeaponFunctionType uint32
const (
	WeaponFunctionType_None WeaponFunctionType = iota
	WeaponFunctionType_Zeroing
	WeaponFunctionType_ROF
	WeaponFunctionType_Firemode
	WeaponFunctionType_Magazine
	WeaponFunctionType_LightMode
	WeaponFunctionType_LaserGuide
	WeaponFunctionType_MuzzleVelocity
	WeaponFunctionType_ProgrammableAmmo
	WeaponFunctionType_LaserPrism
	WeaponFunctionType_Value_10_Len_9
)

func (WeaponFunctionType) MarshalText

func (p WeaponFunctionType) MarshalText() ([]byte, error)

func (WeaponFunctionType) String

func (i WeaponFunctionType) String() string

type WeaponReloadEventType

type WeaponReloadEventType uint32
const (
	WeaponReloadEventType_None WeaponReloadEventType = iota
	WeaponReloadEventType_ReloadNormal
	WeaponReloadEventType_ReloadNormalOneHand
	WeaponReloadEventType_ReloadFast
	WeaponReloadEventType_ReloadFastOneHand
)

func (WeaponReloadEventType) MarshalText

func (p WeaponReloadEventType) MarshalText() ([]byte, error)

func (WeaponReloadEventType) String

func (i WeaponReloadEventType) String() string

type WeaponStatModifierType

type WeaponStatModifierType uint32
const (
	WeaponStatModifierType_Add_Ergonomics WeaponStatModifierType = iota
	WeaponStatModifierType_Mul_Sway
	WeaponStatModifierType_Mul_RecoilHorizontal
	WeaponStatModifierType_Mul_RecoilHorizontalAlt
	WeaponStatModifierType_Mul_RecoilVertical
	WeaponStatModifierType_Mul_RecoilVerticalAlt
	WeaponStatModifierType_Mul_DriftHorizontal
	WeaponStatModifierType_Mul_DriftHorizontalAlt
	WeaponStatModifierType_Mul_DriftVertical
	WeaponStatModifierType_Mul_DriftVerticalAlt
	WeaponStatModifierType_Mul_ClimbHorizontal
	WeaponStatModifierType_Mul_ClimbHorizontalAlt
	WeaponStatModifierType_Mul_ClimbVertical
	WeaponStatModifierType_Mul_ClimbVerticalAlt
	WeaponStatModifierType_Mul_SpreadHorizontal
	WeaponStatModifierType_Mul_SpreadHorizontalAlt
	WeaponStatModifierType_Mul_SpreadVertical
	WeaponStatModifierType_Mul_SpreadVerticalAlt
	WeaponStatModifierType_Count
)

func (WeaponStatModifierType) MarshalText

func (p WeaponStatModifierType) MarshalText() ([]byte, error)

func (WeaponStatModifierType) String

func (i WeaponStatModifierType) String() string

type WindEffectTemplate

type WindEffectTemplate uint32
const (
	WindEffectTemplate_None WindEffectTemplate = iota
	WindEffectTemplate_SmallExplosion
	WindEffectTemplate_MediumExplosion
	WindEffectTemplate_LargeExplosion
	WindEffectTemplate_HugeExplosion
	WindEffectTemplate_Hellpod
	WindEffectTemplate_BombImpact
	WindEffectTemplate_LargeWeaponFire
	WindEffectTemplate_LargeWeaponFireLoop
	WindEffectTemplate_ImpactMedium
	WindEffectTemplate_ImpactHeavy
)

func (WindEffectTemplate) MarshalText

func (p WindEffectTemplate) MarshalText() ([]byte, error)

func (WindEffectTemplate) String

func (i WindEffectTemplate) String() string

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