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Constants ¶
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const ( BlockSize int = 4096 AlignSize = 4096 HeadSize = 8 FootSize = 8 BodySize = BlockSize - HeadSize - FootSize )
Variables ¶
This section is empty.
Functions ¶
Types ¶
type Block ¶
type Block struct {
Version uint8
Type Type
Flags Flags
Length uint16
Reserved1 uint8
Reserved2 uint8
// Total 64 bits
Body []byte
Hash uint64
}
func Deserialize ¶
type SerializedTail ¶
type SerializedTail [3][]byte
type Tail ¶
func DeserializeTails ¶
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