Documentation
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Index ¶
- Variables
- func Shadow(elevation Dp, shape Shape, ambientColor, spotColor graphics.Color) ui.Modifier
- func Simple(elevation Dp, shape Shape) ui.Modifier
- type ChainNode
- type Color
- type Dp
- type DrawModifierNode
- type Element
- type InspectableModifier
- type LayoutContext
- type LayoutDimensions
- type LayoutWidget
- type ModifierInspectorInfo
- type Node
- type ShadowData
- type ShadowElement
- type ShadowNode
- type Shape
- type TreeNode
Constants ¶
This section is empty.
Variables ¶
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var ToNRGBA = helpers.ToNRGBA
Functions ¶
Types ¶
type DrawModifierNode ¶
type DrawModifierNode = layoutnode.DrawModifierNode
type InspectableModifier ¶
type InspectableModifier = modifier.InspectableModifier
type LayoutContext ¶
type LayoutContext = layoutnode.LayoutContext
type LayoutDimensions ¶
type LayoutDimensions = layoutnode.LayoutDimensions
type LayoutWidget ¶
type LayoutWidget = layoutnode.LayoutWidget
type ModifierInspectorInfo ¶
type ModifierInspectorInfo = modifier.InspectorInfo
type ShadowData ¶
type ShadowElement ¶
type ShadowElement struct {
// contains filtered or unexported fields
}
func (*ShadowElement) Create ¶
func (e *ShadowElement) Create() Node
func (*ShadowElement) Equals ¶
func (e *ShadowElement) Equals(other Element) bool
func (*ShadowElement) Update ¶
func (e *ShadowElement) Update(node Node)
type ShadowNode ¶
type ShadowNode struct {
ChainNode
// contains filtered or unexported fields
}
func NewShadowNode ¶
func NewShadowNode(element ShadowElement) *ShadowNode
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