util

package
v2.0.15 Latest Latest
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Published: Dec 31, 2025 License: MIT Imports: 23 Imported by: 0

Documentation

Index

Constants

View Source
const BackupSuffix = ".micro-backup"
View Source
const FileMode os.FileMode = 0666

To be used for file writes before umask is applied

View Source
const OverwriteFailMsg = `` /* 262-byte string literal not displayed */

Variables

View Source
var (

	// Version is the version number or commit hash
	Version = "0.0.0-unknown"
	// SemVersion is the Semantic version
	SemVersion semver.Version
	// CommitHash is the commit this version was built on
	CommitHash = "Unknown"
	// CompileDate is the date this binary was compiled on
	CompileDate = "Unknown"
	// Debug logging
	Debug = "OFF"
	// FakeCursor is used to disable the terminal cursor and have micro
	// draw its own (enabled for windows consoles where the cursor is slow)
	FakeCursor = false

	// Stdout is a buffer that is written to stdout when micro closes
	Stdout *bytes.Buffer
	// Sigterm is a channel where micro exits when written
	Sigterm chan os.Signal

	// To be used for fails on (over-)write with safe writes
	ErrOverwrite = OverwriteError{}
)

Functions

func Abs

func Abs(n int) int

Abs is a simple absolute value function for ints

func CharacterCount

func CharacterCount(b []byte) int

CharacterCount returns the number of characters in a byte array Similar to utf8.RuneCount but for unicode characters

func CharacterCountInString

func CharacterCountInString(str string) int

CharacterCount returns the number of characters in a string Similar to utf8.RuneCountInString but for unicode characters

func Clamp

func Clamp(val, min, max int) int

Clamp clamps a value between min and max

func DecodeCharacter

func DecodeCharacter(b []byte) (rune, []rune, int)

DecodeCharacter returns the next character from an array of bytes A character is a rune along with any accompanying combining runes

func DecodeCharacterInString

func DecodeCharacterInString(str string) (rune, []rune, int)

DecodeCharacterInString returns the next character from a string A character is a rune along with any accompanying combining runes

func DetermineEscapePath added in v2.0.15

func DetermineEscapePath(dir string, path string) (string, string)

DetermineEscapePath escapes a path, determining whether it should be escaped using URL encoding (preferred, since it encodes unambiguously) or legacy encoding with '%' (for backward compatibility, if the legacy-escaped path exists in the given directory). In case the length of the escaped path (plus the backup extension) exceeds the filename length limit, a hash of the path is returned instead. In such case the second return value is the name of a file the original path should be saved to (since the original path cannot be derived from its hash). Otherwise the second return value is an empty string.

func EscapePathLegacy added in v2.0.15

func EscapePathLegacy(path string) string

EscapePathLegacy replaces every path separator in a given path with a %

func EscapePathUrl added in v2.0.15

func EscapePathUrl(path string) string

EscapePathUrl encodes the path in URL query form

func FSize

func FSize(f *os.File) int64

FSize gets the size of a file

func GetCharPosInLine

func GetCharPosInLine(b []byte, visualPos int, tabsize int) int

GetCharPosInLine gets the char position of a visual x y coordinate (this is necessary because tabs are 1 char but 4 visual spaces)

func GetLeadingWhitespace

func GetLeadingWhitespace(b []byte) []byte

GetLeadingWhitespace returns the leading whitespace of the given byte array

func GetMemStats

func GetMemStats() string

GetMemStats returns a string describing the memory usage and gc time used so far

func GetModTime

func GetModTime(path string) (time.Time, error)

GetModTime returns the last modification time for a given file

func GetPathAndCursorPosition

func GetPathAndCursorPosition(path string) (string, []string)

GetPathAndCursorPosition returns a filename without everything following a `:` This is used for opening files like util.go:10:5 to specify a line and column Special cases like Windows Absolute path (C:\myfile.txt:10:5) are handled correctly.

func GetTrailingWhitespace added in v2.0.14

func GetTrailingWhitespace(b []byte) []byte

GetTrailingWhitespace returns the trailing whitespace of the given byte array

func HasTrailingWhitespace added in v2.0.14

func HasTrailingWhitespace(b []byte) bool

HasTrailingWhitespace returns true if the given byte array ends with a whitespace

func HashStringMd5 added in v2.0.15

func HashStringMd5(str string) string

func HttpRequest added in v2.0.12

func HttpRequest(method string, url string, headers []string) (resp *http.Response, err error)

HttpRequest returns a new http.Client for making custom requests (for lua plugins)

func IndexAnyUnquoted added in v2.0.15

func IndexAnyUnquoted(s, chars string) int

IndexAnyUnquoted returns the first position in s of a character from chars. Escaped (with backslash) and quoted (with single or double quotes) characters are ignored. Returns -1 if not successful

func IntOpt

func IntOpt(opt any) int

IntOpt turns a float64 setting to an int

func IsAlphanumeric added in v2.0.14

func IsAlphanumeric(r rune) bool

IsAlphanumeric returns whether or not a rune is an 'alphanumeric character' Alphanumeric characters are defined as numbers or letters

func IsAutocomplete added in v2.0.5

func IsAutocomplete(c rune) bool

IsAutocomplete returns whether a character should begin an autocompletion.

func IsBytesWhitespace

func IsBytesWhitespace(b []byte) bool

IsBytesWhitespace returns true if the given bytes are all whitespace

func IsLowerAlphanumeric added in v2.0.14

func IsLowerAlphanumeric(r rune) bool

IsLowerAlphanumeric returns whether or not a rune is a 'lower alphanumeric character' Lower alphanumeric characters are defined as numbers or lower-case letters

func IsLowerLetter added in v2.0.14

func IsLowerLetter(r rune) bool

IsLowerLetter returns whether or not a rune is a 'lower letter character' Lower letter characters are defined as lower-case letters

func IsNonWordChar added in v2.0.14

func IsNonWordChar(r rune) bool

IsNonWordChar returns whether or not a rune is not a 'word character' Non word characters are defined as all characters not being numbers, letters or sub-word delimiters See IsWordChar()

func IsSpaces

func IsSpaces(str []byte) bool

IsSpaces checks if a given string is only spaces

func IsSpacesOrTabs

func IsSpacesOrTabs(str []byte) bool

IsSpacesOrTabs checks if a given string contains only spaces and tabs

func IsSubwordDelimiter added in v2.0.14

func IsSubwordDelimiter(r rune) bool

IsSubwordDelimiter returns whether or not a rune is a 'sub-word delimiter character' i.e. is considered a part of the word and is used as a delimiter between sub-words of the word. For now the only sub-word delimiter character is '_'.

func IsUpperAlphanumeric added in v2.0.14

func IsUpperAlphanumeric(r rune) bool

IsUpperAlphanumeric returns whether or not a rune is an 'upper alphanumeric character' Upper alphanumeric characters are defined as numbers or upper-case letters

func IsUpperLetter added in v2.0.14

func IsUpperLetter(r rune) bool

IsUpperLetter returns whether or not a rune is an 'upper letter character' Upper letter characters are defined as upper-case letters

func IsWhitespace

func IsWhitespace(c rune) bool

IsWhitespace returns true if the given rune is a space, tab, or newline

func IsWordChar

func IsWordChar(r rune) bool

IsWordChar returns whether or not a rune is a 'word character' Word characters are defined as numbers, letters or sub-word delimiters

func LuaGetLeadingWhitespace

func LuaGetLeadingWhitespace(s string) string

LuaGetLeadingWhitespace returns the leading whitespace of a string (used by lua plugins)

func LuaIsWordChar

func LuaIsWordChar(s string) bool

LuaIsWordChar returns true if the first rune in a string is a word character

func LuaRuneAt

func LuaRuneAt(str string, runeidx int) string

LuaRuneAt is a helper function for lua plugins to return the rune at an index within a string

func MakeRelative

func MakeRelative(path, base string) (string, error)

MakeRelative will attempt to make a relative path between path and base

func Max

func Max(a, b int) int

Max takes the max of two ints

func Min

func Min(a, b int) int

Min takes the min of two ints

func ParseBool

func ParseBool(str string) (bool, error)

ParseBool is almost exactly like strconv.ParseBool, except it also accepts 'on' and 'off' as 'true' and 'false' respectively

func ReplaceHome

func ReplaceHome(path string) (string, error)

ReplaceHome takes a path as input and replaces ~ at the start of the path with the user's home directory. Does nothing if the path does not start with '~'.

func RunePos

func RunePos(b []byte, i int) int

RunePos returns the rune index of a given byte index Make sure the byte index is not between code points

func SafeWrite added in v2.0.15

func SafeWrite(path string, bytes []byte, rename bool) error

SafeWrite writes bytes to a file in a "safe" way, preventing loss of the contents of the file if it fails to write the new contents. This means that the file is not overwritten directly but by writing to a temporary file first.

If rename is true, write is performed atomically, by renaming the temporary file to the target file after the data is successfully written to the temporary file. This guarantees that the file will not remain in a corrupted state, but it also has limitations, e.g. the file should not be a symlink (otherwise SafeWrite silently replaces this symlink with a regular file), the file creation date in Linux is not preserved (since the file inode changes) etc. Use SafeWrite with rename=true for files that are only created and used by micro for its own needs and are not supposed to be used directly by the user.

If rename is false, write is performed by overwriting the target file after the data is successfully written to the temporary file. This means that the target file may remain corrupted if overwrite fails, but in such case the temporary file is preserved as a backup so the file can be recovered later. So it is less convenient than atomic write but more universal. Use SafeWrite with rename=false for files that may be managed directly by the user, like settings.json and bindings.json.

func SliceEnd

func SliceEnd(slc []byte, index int) []byte

SliceEnd returns a byte slice where the index is a rune index Slices off the start of the slice

func SliceEndStr

func SliceEndStr(str string, index int) string

SliceEndStr is the same as SliceEnd but for strings

func SliceStart

func SliceStart(slc []byte, index int) []byte

SliceStart returns a byte slice where the index is a rune index Slices off the end of the slice

func SliceStartStr

func SliceStartStr(str string, index int) string

SliceStartStr is the same as SliceStart but for strings

func SliceVisualEnd

func SliceVisualEnd(b []byte, n, tabsize int) ([]byte, int, int)

SliceVisualEnd will take a byte slice and slice off the start up to a given visual index. If the index is in the middle of a rune the number of visual columns into the rune will be returned It will also return the char pos of the first character of the slice

func Spaces

func Spaces(n int) string

Spaces returns a string with n spaces

func String

func String(s []byte) string

String converts a byte array to a string (for lua plugins)

func StringWidth

func StringWidth(b []byte, n, tabsize int) int

StringWidth returns the visual width of a byte array indexed from 0 to n (rune index) with a given tabsize

func Tic

func Tic(s string) time.Time

func Toc

func Toc(start time.Time)

func Unzip added in v2.0.9

func Unzip(src, dest string) error

Unzip unzips a file to given folder

Types

type OverwriteError added in v2.0.15

type OverwriteError struct {
	What       error
	BackupName string
}

OverwriteError is a custom error to add additional information

func (OverwriteError) Error added in v2.0.15

func (e OverwriteError) Error() string

func (OverwriteError) Is added in v2.0.15

func (e OverwriteError) Is(target error) bool

func (OverwriteError) Unwrap added in v2.0.15

func (e OverwriteError) Unwrap() error

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