Documentation
¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Flag ¶
type Flag interface {
// GetName should return name of the flag.
GetName() string
// GetValue return the associated value. Can be empty.
GetValue() string
}
Flag is a name:value pair.
type FlagSelector ¶
type FlagSelector struct {
// contains filtered or unexported fields
}
FlagSelector is used to select node with(out) given flags assigned.
Flag value=="" => any value
func WithFlags ¶
func WithFlags(flags ...Flag) FlagSelector
WithFlags creates flag selector selecting nodes that have all the listed flags assigned.
func WithoutFlags ¶
func WithoutFlags(flags ...Flag) FlagSelector
WithoutFlags creates flag selector selecting nodes that do not have any of the listed flags assigned.
type FlagStats ¶
type FlagStats struct {
TotalCount uint // number of revisions with the given flag assigned
PerValueCount map[string]uint // number of revisions with the given flag having the given value
}
FlagStats is a summary of the usage for a given flag.
type Graph ¶
type Graph interface {
// Read returns a graph handle for read-only access.
// The graph supports multiple concurrent readers.
// Release eventually using Release() method.
Read() ReadAccess // acquires R-lock
// Write returns a graph handle for read-write access.
// The graph supports at most one writer at a time - i.e. it is assumed
// there is no write-concurrency.
// The changes are propagated to the graph using Save().
// If <record> is true, the changes will be recorded once the handle is
// released.
// Release eventually using Release() method.
Write(record bool) RWAccess
}
Graph is an in-memory graph representation of key-value pairs and their relations, where nodes are kv-pairs and each relation is a separate set of direct labeled edges.
The graph furthermore allows to associate metadata and flags (name:value pairs) with every node. It is possible to register instances of NamedMapping, each for a different set of selected nodes, and the graph will keep them up-to-date with the latest value-label->metadata associations.
The graph provides various getter method, for example it is possible to select a set of nodes using a key selector and/or a flag selector. As for editing, Graph allows to prepare new changes and then save them or let them get discarded by GC.
The graph supports multiple-readers single-writer access, i.e. it is assumed there is no write-concurrency.
Last but not least, the graph maintains a history of revisions for all nodes that have ever existed. The history of changes and a graph snapshot from a selected moment in time are exposed via the REST interface.
type Node ¶
type Node interface {
// GetKey returns the key associated with the node.
GetKey() string
// GetLabel returns the label associated with this node.
GetLabel() string
// GetKey returns the value associated with the node.
GetValue() proto.Message
// GetFlag returns reference to the given flag or nil if the node doesn't have
// this flag associated.
GetFlag(name string) Flag
// GetMetadata returns the value metadata associated with the node.
GetMetadata() interface{}
// GetTargets returns a set of nodes, indexed by relation labels, that the
// edges of the given relation points to.
GetTargets(relation string) RuntimeRelationTargets
// GetSources returns a set of nodes with edges of the given relation
// pointing to this node.
GetSources(relation string) []Node
}
Node is a read-only handle to a single graph node.
type NodeRW ¶
type NodeRW interface {
Node
// SetLabel associates given label with this node.
SetLabel(label string)
// SetValue associates given value with this node.
SetValue(value proto.Message)
// SetFlags associates given flag with this node.
SetFlags(flags ...Flag)
// DelFlags removes given flag from this node.
DelFlags(names ...string)
// SetMetadataMap chooses metadata map to be used to store the association
// between this node's value label and metadata.
SetMetadataMap(mapName string)
// SetMetadata associates given value metadata with this node.
SetMetadata(metadata interface{})
// SetTargets provides definition of all edges pointing from this node.
SetTargets(targets []RelationTarget)
}
NodeRW is a read-write handle to a single graph node.
type RWAccess ¶
type RWAccess interface {
ReadAccess
// RegisterMetadataMap registers new metadata map for value-label->metadata
// associations of selected node.
RegisterMetadataMap(mapName string, mapping idxmap.NamedMappingRW)
// SetNode creates new node or returns read-write handle to an existing node.
// The changes are propagated to the graph only after Save() is called.
SetNode(key string) NodeRW
// DeleteNode deletes node with the given key.
// Returns true if the node really existed before the operation.
DeleteNode(key string) bool
// Save propagates all changes to the graph.
Save() // noop if no changes performed, acquires RW-lock for the time of the operation
}
RWAccess lists operations provided by the read-write graph handle.
type ReadAccess ¶
type ReadAccess interface {
// GetMetadataMap returns registered metadata map.
GetMetadataMap(mapName string) idxmap.NamedMapping
// GetNode returns node with the given key or nil if the key is unused.
GetNode(key string) Node
// GetNodes returns a set of nodes matching the key selector (can be nil)
// and every provided flag selector.
GetNodes(keySelector KeySelector, flagSelectors ...FlagSelector) []Node
// GetNodeTimeline returns timeline of all node revisions, ordered from
// the oldest to the newest.
GetNodeTimeline(key string) []*RecordedNode
// GetFlagStats returns stats for a given flag.
GetFlagStats(flagName string, filter KeySelector) FlagStats
// GetSnapshot returns the snapshot of the graph at a given time.
//
GetSnapshot(time time.Time) []*RecordedNode
// Dump returns a human-readable string representation of the current graph
// content for debugging purposes.
Dump() string
// Release releases the graph handle (both Read() & Write() should end with
// release).
Release() // for reader release R-lock
}
ReadAccess lists operations provided by the read-only graph handle.
type RecordedNode ¶
type RecordedNode struct {
Since time.Time
Until time.Time
Key string
Label string
Value string
Flags map[string]string // flag name -> flag value
MetadataFields map[string][]string // field name -> values
Targets map[string]RecordedTargets // relation -> target
TargetUpdateOnly bool // true if only runtime Targets have changed since the last rev
}
RecordedNode saves all attributes of a single node revision.
type RecordedTargets ¶
RecordedTargets is a record of target nodes at a given time.
type RelationTarget ¶
type RelationTarget struct {
// Relation name.
Relation string
// Label for the edge.
Label string // mandatory, unique for a given (source, relation)
// Key of the target node.
Key string
// Selector selecting a set of target nodes.
Selector KeySelector
}
RelationTarget is a definition of a relation between a source node and a set of target nodes.
Source Files
¶
- graph_api.go
- graph_impl.go
- graph_read.go
- graph_write.go
- node_read.go
- node_write.go