Documentation
¶
Overview ¶
Package quickjs is a pure Go embeddable Javascript engine. It supports the ECMA script 14 (ES2023) specification including modules, asynchronous generators, proxies and BigInt.
See also the original C QuickJS library.
Performance ¶
Geomeans of time/op over a set of benchmarks, relative to CCGO, lower number is better. Detailed results available in the testdata/benchmarks directory.
CCGO: modernc.org/quickjs@v0.18.1 GOJA: github.com/dop251/goja@v0.0.0-20260311135729-065cd970411c QJS: github.com/fastschema/qjs@v0.0.6 CCGO GOJA QJS ----------------------------------------------- darwin/amd64 1.000 1.131 0.891 darwin/arm64 1.000 0.951 0.935 freebsd/amd64 1.000 1.382 1.071 (qemu) freebsd/arm64 1.000 1.571 0.813 (qemu) linux/386 1.000 1.729 56.635 (qemu) linux/amd64 1.000 1.423 1.139 linux/arm 1.000 2.235 86.618 linux/arm64 1.000 1.372 1.030 linux/loong64 1.000 1.788 75.851 linux/ppc64le 1.000 1.368 43.548 linux/riscv64 1.000 1.668 60.587 linux/s390x 1.000 1.219 45.730 (qemu) windows/amd64 1.000 1.330 1.050 windows/arm64 1.000 1.511 1.200 ----------------------------------------------- CCGO GOJA QJS
Notes ¶
Parts of the documentation were copied from the quickjs documentation, see LICENSE-QUICKJS for details.
Supported platforms and architectures ¶
These combinations of GOOS and GOARCH are currently supported
OS Arch ------------- darwin amd64 darwin arm64 freebsd amd64 freebsd arm64 linux 386 linux amd64 linux arm linux arm64 linux loong64 linux ppc64le linux riscv64 linux s390x windows amd64 windows arm64
Builders ¶
Builder results are available here.
Change Log ¶
2025-10-10: Upgrade to QuickJS release 2025-09-13.
Example (Ping) ¶
Multiple concurrent Javascript virtual machines communicating via Go channels.
package main // import "modernc.org/quickjs"
import (
"fmt"
)
// Multiple concurrent Javascript virtual machines communicating via Go channels.
func main() {
tx := make(chan string, 1)
rx := make(chan string, 1)
client, _ := NewVM()
defer client.Close()
registerFuncs(client, tx, rx)
go func() { // Start the server.
server, _ := NewVM()
defer server.Close()
registerFuncs(server, rx, tx)
server.Eval("send(receive()+' reply');", EvalGlobal)
}()
fmt.Println(client.Eval("send('ping'); receive();", EvalGlobal)) // Ping the server.
}
func registerFuncs(m *VM, tx, rx chan string) {
m.RegisterFunc("send", func(s string) { tx <- s }, false)
m.RegisterFunc("receive", func() string { return <-rx }, false)
}
Output: ping reply <nil>
Index ¶
- Constants
- Variables
- func Version() string
- type Atom
- type HostFunc
- type ModuleLoaderFunc
- type ModuleNormalizeFunc
- type Object
- type Undefined
- type Unsupported
- type VM
- func (m *VM) Call(function string, args ...any) (r any, err error)
- func (m *VM) CallValue(function string, args ...any) (r Value, err error)
- func (m *VM) Close() error
- func (m *VM) Compile(javascript string, flags int) ([]byte, error)
- func (m *VM) Eval(javascript string, flags int) (r any, err error)
- func (m *VM) EvalBytecode(bytecode []byte) (r any, err error)
- func (m *VM) EvalBytecodeValue(bytecode []byte) (r Value, err error)
- func (m *VM) EvalThis(obj Value, javascript string, flags int) (r any, err error)
- func (m *VM) EvalThisValue(obj Value, javascript string, flags int) (r Value, err error)
- func (m *VM) EvalValue(javascript string, flags int) (r Value, err error)
- func (m *VM) ExecutePendingJobs() (n int, err error)
- func (m *VM) GetProperty(this Value, prop Atom) (r any, err error)
- func (m *VM) GetPropertyValue(this Value, prop Atom) (r Value, err error)
- func (m *VM) GlobalObject() (r Value)
- func (m *VM) Interrupt()
- func (m *VM) NewAtom(s string) (r Atom, err error)
- func (m *VM) NewFloat64(n float64) Value
- func (m *VM) NewInt(n int) Value
- func (m *VM) NewObjectValue() (r Value, err error)
- func (m *VM) NewString(s string) (r Value, err error)
- func (m *VM) RegisterFunc(name string, f any, wantThis bool) error
- func (m *VM) RegisterHostFunc(name string, fn HostFunc) error
- func (m *VM) SetCanBlock(value bool)
- func (m *VM) SetDefaultModuleLoader()
- func (m *VM) SetEvalTimeout(d time.Duration) error
- func (m *VM) SetGCThreshold(threshold uintptr)
- func (m *VM) SetMaxStackSize(threshold uintptr)
- func (m *VM) SetMemoryLimit(limit uintptr)
- func (m *VM) SetModuleLoader(loader ModuleLoaderFunc, normalize ModuleNormalizeFunc)
- func (m *VM) SetProperty(this Value, prop Atom, val any) (err error)
- func (m *VM) SetPropertyValue(this Value, prop Atom, val Value) (err error)
- func (m *VM) StdAddHelpers() error
- type Value
- func (v Value) Any() (r any, err error)
- func (v Value) Dup() Value
- func (v *Value) Free()
- func (v Value) GetProperty(this Value, prop Atom) (r any, err error)
- func (v Value) GetPropertyValue(prop Atom) (r Value, err error)
- func (v Value) IsUndefined() bool
- func (v Value) MarshalJSON() (r []byte, err error)
- func (v Value) SetProperty(prop Atom, val any) (err error)
- func (v Value) SetPropertyValue(prop Atom, val Value) (err error)
- func (v *Value) VM() *VM
Examples ¶
- Package (Ping)
- Object.Into
- Object.MarshalJSON
- Object.String
- VM.Call (Function)
- VM.Call (Method)
- VM.Eval (Exception)
- VM.Eval (Expression)
- VM.Eval (Object)
- VM.Interrupt
- VM.RegisterFunc (Error)
- VM.RegisterFunc (MultipleReturn)
- VM.RegisterFunc (SingleReturn)
- VM.RegisterFunc (ThisNonNull)
- VM.RegisterFunc (ThisNonNull2)
- VM.RegisterFunc (ThisNull)
- VM.RegisterFunc (ThisNull2)
- VM.RegisterFunc (Void)
- VM.SetDefaultModuleLoader
- VM.SetEvalTimeout
Constants ¶
const ( EvalGlobal = lib.MJS_EVAL_TYPE_GLOBAL // global code EvalModule = lib.MJS_EVAL_TYPE_MODULE // module code )
Eval flags.
Variables ¶
var ( // UndefinedValue is a Value representing Javascript value 'undefined'. It is // not associated with any particular VM. UndefinedValue = Value{/* contains filtered or unexported fields */} )
Functions ¶
Types ¶
type Atom ¶ added in v0.10.1
Atom is an unique identifier of, for example, a string value. Atom values are VM-specific.
type HostFunc ¶ added in v0.19.0
HostFunc is a Go function exposed to JavaScript by RegisterHostFunc. It receives the call arguments already converted to Go values and returns a single value to convert back to JS, or a non-nil error which is thrown as a JavaScript exception.
type ModuleLoaderFunc ¶ added in v0.18.0
ModuleLoaderFunc defines the signature for a custom module loader. It must return the module's source code (Javascript).
type ModuleNormalizeFunc ¶ added in v0.18.0
ModuleNormalizeFunc defines the signature for a custom module normalizer. It receives the base name (the module making the import) and the requested name, and should return the normalized, absolute module name.
type Object ¶ added in v0.4.0
type Object struct {
// contains filtered or unexported fields
}
Object represents the value of a Javascript object, but not the javascript object instance itself. Do not compare instances of Object.
func (*Object) Into ¶ added in v0.17.1
Into helps you quickly deserialize an Object into a native Go type. This uses encoding/json.Unmarshal internally, so the target type must be compatible with that package.
Example ¶
JSON unmarshalling into native Go struct.
m, _ := NewVM()
defer m.Close()
obj, _ := m.Eval("obj = {a: 42+314, b: 'foo'}; obj;", EvalGlobal)
var dst struct {
A int `json:"a"`
B string `json:"b"`
}
obj.(*Object).Into(&dst)
fmt.Printf("%#v\n", dst)
Output: struct { A int "json:\"a\""; B string "json:\"b\"" }{A:356, B:"foo"}
func (*Object) MarshalJSON ¶ added in v0.4.0
MarshalJSON implements encoding/json.Marshaler.
Example ¶
JSON marshalling.
m, _ := NewVM()
defer m.Close()
obj, _ := m.Eval("obj = {a: 42+314, b: 'foo'}; obj;", EvalGlobal)
s, _ := (obj.(*Object).MarshalJSON())
fmt.Printf("%s\n", s)
Output: {"a":356,"b":"foo"}
type Undefined ¶ added in v0.1.0
type Undefined struct{}
Undefined represents the Javascript value "undefined".
type Unsupported ¶ added in v0.1.0
type Unsupported struct{}
Unsupported represents an unsupported Javascript value.
func (Unsupported) String ¶ added in v0.8.0
func (u Unsupported) String() string
String implements fmt.Stringer.
type VM ¶ added in v0.5.0
type VM struct {
// contains filtered or unexported fields
}
VM represents a Javascript context (or Realm). Each VM has its own global objects and system objects.
Note: VM is not safe for concurrent use by multiple goroutines.
func (*VM) Call ¶ added in v0.6.0
Call evaluates 'function(args...)' and returns the resulting (value, error).
Argument types must be one of:
Go argument type Javascript argument type ---------------------------------------------------------------- nil null Undefined undefined string string int*/uint* (value in int32 range) int int*/uint* (value out of int32 range) float bool bool float64 float64 *math/big.Int BigInt *Object object Value native Javascript Value any other type object from JSON produced by encoding.json/Marshall(arg)
Example (Function) ¶
Call a Javascript function.
m, _ := NewVM()
defer m.Close()
fmt.Println(m.Call("parseInt", "1234"))
Output: 1234 <nil>
Example (Method) ¶
Call a Javascript method.
m, _ := NewVM()
defer m.Close()
fmt.Println(m.Call("Math.abs", -1234))
Output: 1234 <nil>
func (*VM) CallValue ¶ added in v0.10.0
CallValue is like Call but returns (Value, error) like EvalValue
Note: See the Value documentation for details about manual memory management of Value objects.
func (*VM) Compile ¶ added in v0.17.0
Compile compiles the bytecode representation of the passed script.
The returned bytecode can be later executed using EvalBytecode or EvalBytecodeValue.
Note: The bytecode format is linked to a given QuickJS version.
func (*VM) Eval ¶ added in v0.6.0
Eval evaluates a script or module source in 'javascript'.
Javascript result type Go result type Go result error ------------------------------------------------------------------------------- exception nil non-nil null nil nil undefined Undefined nil string string nil int int nil bool bool nil float64 float64 nil BigInt *math/big.Int nil object *Object nil any other type Unsupported nil
Example (Exception) ¶
Getting exception.
m, _ := NewVM()
defer m.Close()
fmt.Println(m.Eval("throw new Error('failed');", EvalGlobal))
Output: <nil> Error: failed
Example (Expression) ¶
Evaluate a simple Javascript expression.
m, _ := NewVM()
defer m.Close()
fmt.Println(m.Eval("1+2", EvalGlobal))
Output: 3 <nil>
Example (Object) ¶
Object example.
m, _ := NewVM()
defer m.Close()
fmt.Println(m.Eval("obj = {a: 42+314, b: 'foo'}; obj;", EvalGlobal))
Output: {"a":356,"b":"foo"} <nil>
func (*VM) EvalBytecode ¶ added in v0.17.0
EvalBytecode is like Eval but uses QuickJS bytecode.
Note: The bytecode format is linked to a given QuickJS version. Moreover, no security check is done before its execution. Hence the bytecode should not be loaded from untrusted sources.
Note: Javascript 'this' is always set to the global context.
func (*VM) EvalBytecodeValue ¶ added in v0.17.0
EvalBytecodeValue is like EvalValue but operates on QuickJS bytecode.
Exceptions thrown during evaluation of the script are returned as Go errors.
If no error is returned, the caller must properly handle the returned Value using Dup/Free.
Note: See the Value documentation for details about manual memory management of Value objects.
func (*VM) EvalThisValue ¶ added in v0.14.0
EvalThisValue is like EvalValue but sets javascript 'this' to obj.
func (*VM) EvalValue ¶ added in v0.10.0
EvalValue evaluates a script or module source in 'javascript' and returns the resulting Value, or an error, if any.
Exceptions thrown during evaluation of the script are returned as Go errors.
If no error is returned, the caller must properly handle the returned Value using Dup/Free.
Note: See the Value documentation for details about manual memory management of Value objects.
func (*VM) ExecutePendingJobs ¶ added in v0.20.0
ExecutePendingJobs runs queued Javascript jobs — Promise reactions (the .then/.catch/.finally callbacks) and async/await continuations — until the queue is empty, returning the number of jobs executed. The runtime does not run these itself: an embedding event loop calls ExecutePendingJobs at the end of each turn to drain the microtask queue (so a resolved Promise's .then runs, a pending await resumes, etc.). An exception thrown by a job is returned as an error — the first one — while the remaining jobs still run; a self-feeding job queue is bounded so it cannot hang the host.
func (*VM) GetProperty ¶ added in v0.10.1
GetProperty returns this.prop.
func (*VM) GetPropertyValue ¶ added in v0.10.1
GetPropertyValue returns this.prop.
Note: See the Value documentation for details about manual memory management of Value objects.
func (*VM) GlobalObject ¶ added in v0.14.0
GlobalObject returns m's global object.
Note: See the Value documentation for details about manual memory management of Value objects.
func (*VM) Interrupt ¶ added in v0.15.3
func (m *VM) Interrupt()
Interrupt requests 'm' to interrupt Javascript evaluation. Interrupt can be called asynchronously at any time m is evaluating a script.
Example ¶
const timeout = time.Second
m, _ := NewVM()
defer m.Close()
go func() {
time.Sleep(timeout)
m.Interrupt()
}()
t0 := time.Now()
r, err := m.Eval(`
function f() {
var sink;
for (var i = 0; i < 10000; i++) {
sink += 42;
sink -= 42;
}
}
(function() {
for (var i = 0; i < 10000; i++) {
f();
}
return 42;
})();
`, EvalGlobal)
d := time.Since(t0)
step := timeout / 5
d = d / step * step
fmt.Println(r, err, d)
Output: <nil> InternalError: interrupted 1s
func (*VM) NewAtom ¶ added in v0.10.1
NewAtom returns an unique indentifier of 's' or an error, if any.
func (*VM) NewFloat64 ¶ added in v0.10.1
NewFloat64 returns a new Value from 'n'.
Note: See the Value documentation for details about manual memory management of Value objects.
func (*VM) NewInt ¶ added in v0.10.1
NewInt returns a new Value from 'n'.
Note: See the Value documentation for details about manual memory management of Value objects.
func (*VM) NewObjectValue ¶ added in v0.14.0
NewObjectValue returns a new Value representing '{}'.
func (*VM) NewString ¶ added in v0.10.1
NewString returns a new Value from 's'.
Note: See the Value documentation for details about manual memory management of Value objects.
func (*VM) RegisterFunc ¶ added in v0.6.0
RegisterFunc registers a Go function 'f' and makes it callable from Javascript.
The 'f' argument can be a regular Go function, a closure, a method expression or a method value. All of them are called 'Go function' below.
The Go function can have zero or more parameters. If 'wantThis' is true then the first parameter of the Go function will get the Javascript value of 'this'. Depending on context, 'this' can be Javascript null or undefined.
Go functions with multiple results return them as an Javascript array.
Go nil errors are converted to Javascript null.
Go non-nil errors are converted to Javascript strings using the Error() method.
Any Go <-> Javascript failing type conversion between arguments/return values throws a Javascript type error exception.
There is a limit on the total number of currently registered Go functions.
Note: The 'name' argument should be a valid Javascript identifier. It is not currently enforced but this may change later.
For binding host objects (a DOM, console, fetch, …) prefer RegisterHostFunc, which gives the more convenient single-return / error-throws-exception shape.
Example (Error) ¶
Call error returning Go function from Javascript.
m, _ := NewVM()
defer m.Close()
m.RegisterFunc("gofunc", func(a int) error {
if a < 0 {
return fmt.Errorf("negative")
}
return nil
}, false)
fmt.Println(m.Eval("gofunc(-1)", EvalGlobal))
fmt.Println(m.Eval("gofunc(1)", EvalGlobal))
Output: negative <nil> <nil> <nil>
Example (MultipleReturn) ¶
Call multiple return Go function from Javascript.
m, _ := NewVM()
defer m.Close()
m.RegisterFunc("gofunc", func(a, b int) (int, int) { return 10 * a, 100 * b }, false)
fmt.Println(m.Eval("gofunc(2, 3)", EvalGlobal))
Output: [20,300] <nil>
Example (SingleReturn) ¶
Call single return Go function from Javascript.
m, _ := NewVM()
defer m.Close()
m.RegisterFunc("gofunc", func(a, b, c int) int { return a + b*c }, false)
fmt.Println(m.Eval("gofunc(2, 3, 5)", EvalGlobal))
Output: 17 <nil>
Example (ThisNonNull) ¶
Passing Javascript 'this' to a Go function.
m, _ := NewVM()
defer m.Close()
m.RegisterFunc("gofunc", func(this any) any { return this }, true)
fmt.Println(m.Eval("var obj = { foo: 314, method: gofunc }; obj.method()", EvalGlobal))
Output: {"foo":314} <nil>
Example (ThisNonNull2) ¶
Passing Javascript 'this' to a Go function.
m, _ := NewVM()
defer m.Close()
m.RegisterFunc("gofunc", func(this any, n int) (any, int) { return this, 10 * n }, true)
fmt.Println(m.Eval("var obj = { foo: 314, method: gofunc }; obj.method(42)", EvalGlobal))
Output: [{"foo":314},420] <nil>
Example (ThisNull) ¶
Passing undefined Javascript 'this' to a Go function.
m, _ := NewVM()
defer m.Close()
m.RegisterFunc("gofunc", func(this any) any { return this }, true)
fmt.Println(m.Eval("gofunc()", EvalGlobal))
Output: undefined <nil>
Example (ThisNull2) ¶
Passing undefined Javascript 'this' to a Go function.
m, _ := NewVM()
defer m.Close()
m.RegisterFunc("gofunc", func(this any, n int) (any, int) { return this, 10 * n }, true)
fmt.Println(m.Eval("gofunc(42)", EvalGlobal))
Output: [null,420] <nil>
Example (Void) ¶
Call void Go function from Javascript.
m, _ := NewVM()
defer m.Close()
m.RegisterFunc("gofunc", func(a, b, c int) { fmt.Println(a + b*c) }, false)
fmt.Println(m.Eval("gofunc(2, 3, 5)", EvalGlobal))
Output: 17 undefined <nil>
func (*VM) RegisterHostFunc ¶ added in v0.19.0
RegisterHostFunc exposes fn to JavaScript as a global function named name, using the calling convention an embedding host wants: every JS call argument arrives in the single []any slice (already converted to Go values), fn returns exactly one value to convert back to JS, and a non-nil error is thrown as a JavaScript exception.
This differs from RegisterFunc, whose reflection mapping turns a Go multiple-return into a JS array and converts a returned error like any other value (so a (value, error) pair becomes the array [value, error] rather than a value-or-throw). RegisterHostFunc is the better fit for binding host objects; RegisterFunc remains for direct, typed Go calls.
func (*VM) SetCanBlock ¶ added in v0.15.3
SetCanBlock configures m's blocking mode.
func (*VM) SetDefaultModuleLoader ¶ added in v0.9.0
func (m *VM) SetDefaultModuleLoader()
SetDefaultModuleLoader will enable loading module using the default module loader.
Example ¶
Enabling the module loader.
m, _ := NewVM()
defer m.Close()
m.SetDefaultModuleLoader()
// testdata/power.js:
// export const name = "Power";
//
// export function square(x) {
// return x*x;
// }
//
// export function cube(x) {
// return x*x*x;
// }
m.Eval("import * as Power from './testdata/power.js'; globalThis.Power = Power;", EvalModule)
fmt.Println(m.Eval("[Power.square(2), Power.cube(2)];", EvalGlobal))
Output: [4,8] <nil>
func (*VM) SetEvalTimeout ¶ added in v0.15.3
SetEvalTimeout sets the timeout for the various eval functions. Passing zero 'd' disables timeouts.
Example ¶
m, _ := NewVM()
defer m.Close()
for _, timeout := range []time.Duration{100 * time.Millisecond, time.Second, 3 * time.Second} {
m.SetEvalTimeout(timeout)
t0 := time.Now()
r, err := m.Eval(`
function f() {
var sink;
for (var i = 0; i < 10000; i++) {
sink += 42;
sink -= 42;
}
}
(function() {
for (var i = 0; i < 10000; i++) {
f();
}
return 42;
})();
`, EvalGlobal)
d := time.Since(t0)
min := timeout / 2
max := timeout * 3 / 2
fmt.Println(r, err, timeout, d >= min && d <= max)
}
Output: <nil> InternalError: interrupted 100ms true <nil> InternalError: interrupted 1s true <nil> InternalError: interrupted 3s true
func (*VM) SetGCThreshold ¶ added in v0.15.3
SetGCThreshold sets the memory threshold at which a GC will be performed, in bytes.
func (*VM) SetMaxStackSize ¶ added in v0.21.0
SetMaxStackSize limits the JS call depth, in libc.TLS stack slots (~one per JS call frame in the CGo-free port). Deep recursion then throws a catchable RangeError instead of overflowing the Go goroutine stack. 0 restores the MaxStackSlots default.
func (*VM) SetMemoryLimit ¶ added in v0.15.3
SetMemoryLimit limits m's maxmimum memory usage, in bytes. Small values of 'limit' are not honored because the VM needs to allocate memory also for the exception object itself. The particular value of "small" is unspecified and subject to change without notice.
func (*VM) SetModuleLoader ¶ added in v0.18.0
func (m *VM) SetModuleLoader(loader ModuleLoaderFunc, normalize ModuleNormalizeFunc)
SetModuleLoader configures custom Go functions to load and normalize Javascript modules. Passing nil for 'loader' removes the custom loader. If 'normalize' is nil, the engine falls back to the default QuickJS module normalizer.
func (*VM) SetProperty ¶ added in v0.10.1
SetProperty sets this.prop = val.
func (*VM) SetPropertyValue ¶ added in v0.10.1
SetPropertyValue sets this.prop = val.
func (*VM) StdAddHelpers ¶ added in v0.15.0
StdAddHelpers adds the 'print' and 'console' global objects to 'm'.
type Value ¶
type Value struct {
// contains filtered or unexported fields
}
Value represents a native Javascript value. Values are reference counted and their lifetime is managed by an independent Javascript garbage collector. To avoid memory corruption/leaks caused by tripping the Javascript GC, a Value must not
- be copied. Use the Dup method instead.
- become unreachable without calling its Free method.
- be used after its Free() method was called.
- outlive its VM.
It is recommended to use native Go values instead of Value where possible.
When passing a Value down the call stack use Dup. For example in main
v, _ := EvalValue(someScript) defer v.Free() foo(v.Dup()) // Instead of foo(v)
In 'foo' Free must be used. For example
func foo(v Value) {
defer v.Free()
...
}
This ensures the/only topmost Free marks 'v' eligible for garbage collection.
Beware that the correct setup/handling becomes more complicated when using closures, Values are sent through a channel etc. In particular, if a goroutine 1 passes a Dup of 'v' to goroutine 2 and goroutine 1 completes and thus frees 'v' before goroutine 2 completes, the reference counting mechanism will fail. In other words, every Free must be strictly paired with the Dup that preceded obtaining the Value and the Dup/Free calls must respect the original nesting. This is correct.
Dup // in main
Dup // in foo
Free // in foo
Free // in main
This will fail, for example in the above discussed goroutines scenario.
Dup // in g1
Dup // in g2
Free // in g1
Free // in g2
The fix might be in this case to arrange goroutine 1 to wait for goroutine 2 to complete before executing Free in goroutine 1.
See TestMemgrind for an example of how to detect memory leaks caused not only by improper Value use.
func (Value) Any ¶ added in v0.11.0
Any attemtps to convert 'v' to any using the same rules as there are for the return value of VM.Eval.
func (*Value) Free ¶ added in v0.10.0
func (v *Value) Free()
Free marks 'v' as no longer used and updates its reference count. 'v' must not be used afterwards.
func (Value) GetProperty ¶ added in v0.11.0
GetProperty returns v.prop.
func (Value) GetPropertyValue ¶ added in v0.11.0
GetPropertyValue returns v.prop.
func (Value) IsUndefined ¶ added in v0.11.0
IsUndefined reports whether 'v' represents the Javascript value 'undefined'.
func (Value) MarshalJSON ¶ added in v0.10.1
MarshalJSON implements encoding/json.Marshaler.
func (Value) SetProperty ¶ added in v0.11.0
SetProperty sets v.prop = val.
func (Value) SetPropertyValue ¶ added in v0.11.0
SetPropertyValue sets v.prop = val.
