Documentation
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Index ¶
- type AddToArrayNodeData
- type ArrayFromComponentsNodeData
- type ArrayFromNodesNodeData
- type Distance
- type Distances
- type DistancesToArray
- type DistancesToNodes
- type Dot
- type Double
- type Half
- type Inverse
- func (cn Inverse[T]) Additive() nodes.StructOutput[vector3.Vector[float64]]
- func (cn Inverse[T]) AdditiveInt() nodes.StructOutput[vector3.Vector[int]]
- func (cn Inverse[T]) Multiplicative() nodes.StructOutput[vector3.Vector[float64]]
- func (cn Inverse[T]) MultiplicativeInt() nodes.StructOutput[vector3.Vector[int]]
- type Length
- type NewNodeData
- type Normalize
- type NormalizeArray
- type Scale
- type Select
- type SelectArray
- type Subtract
- type SubtractToArrayNodeData
- type SumNodeData
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type AddToArrayNodeData ¶ added in v0.27.0
type AddToArrayNodeData[T vector.Number] struct { Amount nodes.Output[vector3.Vector[T]] Array nodes.Output[[]vector3.Vector[T]] }
func (AddToArrayNodeData[T]) Out ¶ added in v0.27.0
func (cn AddToArrayNodeData[T]) Out() nodes.StructOutput[[]vector3.Vector[T]]
type ArrayFromComponentsNodeData ¶ added in v0.25.0
type ArrayFromComponentsNodeData[T vector.Number] struct { X nodes.Output[[]T] Y nodes.Output[[]T] Z nodes.Output[[]T] }
func (ArrayFromComponentsNodeData[T]) Out ¶ added in v0.25.0
func (snd ArrayFromComponentsNodeData[T]) Out() nodes.StructOutput[[]vector3.Vector[T]]
type ArrayFromNodesNodeData ¶ added in v0.25.0
func (ArrayFromNodesNodeData[T]) Out ¶ added in v0.25.0
func (node ArrayFromNodesNodeData[T]) Out() nodes.StructOutput[[]vector3.Vector[T]]
type Distance ¶ added in v0.27.0
type Distance[T vector.Number] struct { A nodes.Output[vector3.Vector[T]] B nodes.Output[vector3.Vector[T]] }
Returns a single float, representing the distance between A and B
type Distances ¶ added in v0.27.0
type Distances[T vector.Number] struct { A nodes.Output[[]vector3.Vector[T]] B nodes.Output[[]vector3.Vector[T]] }
Returns an array of floats, representing distance(a[i], b[i])
type DistancesToArray ¶ added in v0.27.0
type DistancesToArray[T vector.Number] struct { In nodes.Output[vector3.Vector[T]] Array nodes.Output[[]vector3.Vector[T]] }
Returns an array of floats, representing the distance between A to every element in B
func (DistancesToArray[T]) Distances ¶ added in v0.27.0
func (d DistancesToArray[T]) Distances() nodes.StructOutput[[]float64]
type DistancesToNodes ¶ added in v0.27.0
type DistancesToNodes[T vector.Number] struct { In nodes.Output[vector3.Vector[T]] Nodes []nodes.Output[vector3.Vector[T]] }
Returns an array of floats, representing the distance between A to every node connected to B
func (DistancesToNodes[T]) Distances ¶ added in v0.27.0
func (d DistancesToNodes[T]) Distances() nodes.StructOutput[[]float64]
type Dot ¶ added in v0.25.0
func (Dot) DotDescription ¶ added in v0.25.0
type Inverse ¶ added in v0.27.1
func (Inverse[T]) AdditiveInt ¶ added in v0.27.1
func (Inverse[T]) Multiplicative ¶ added in v0.27.1
func (Inverse[T]) MultiplicativeInt ¶ added in v0.27.1
type Length ¶ added in v0.25.0
type NewNodeData ¶
func (NewNodeData[T]) Out ¶ added in v0.23.0
func (cn NewNodeData[T]) Out() nodes.StructOutput[vector3.Vector[T]]
type Normalize ¶ added in v0.30.0
func (Normalize) NormalizeDescription ¶ added in v0.30.0
func (Normalize) Normalized ¶ added in v0.30.0
func (cn Normalize) Normalized() nodes.StructOutput[vector3.Float64]
type NormalizeArray ¶ added in v0.30.0
func (NormalizeArray) Normalized ¶ added in v0.30.0
func (cn NormalizeArray) Normalized() nodes.StructOutput[[]vector3.Float64]
type Scale ¶ added in v0.25.0
type Scale[T vector.Number] struct { Vector nodes.Output[vector3.Vector[T]] `description:"The vector to scale"` Amount nodes.Output[float64] `description:"The amount the scale by (defaults to 1.0)"` }
type Select ¶ added in v0.25.0
func (Select[T]) X ¶ added in v0.25.0
func (node Select[T]) X() nodes.StructOutput[T]
func (Select[T]) Y ¶ added in v0.25.0
func (node Select[T]) Y() nodes.StructOutput[T]
func (Select[T]) Z ¶ added in v0.25.0
func (node Select[T]) Z() nodes.StructOutput[T]
type SelectArray ¶ added in v0.25.0
func (SelectArray[T]) X ¶ added in v0.25.0
func (node SelectArray[T]) X() nodes.StructOutput[[]T]
func (SelectArray[T]) Y ¶ added in v0.25.0
func (node SelectArray[T]) Y() nodes.StructOutput[[]T]
func (SelectArray[T]) Z ¶ added in v0.25.0
func (node SelectArray[T]) Z() nodes.StructOutput[[]T]
type Subtract ¶ added in v0.30.0
type SubtractToArrayNodeData ¶ added in v0.30.0
type SubtractToArrayNodeData[T vector.Number] struct { Amount nodes.Output[vector3.Vector[T]] Array nodes.Output[[]vector3.Vector[T]] }
func (SubtractToArrayNodeData[T]) Out ¶ added in v0.30.0
func (cn SubtractToArrayNodeData[T]) Out() nodes.StructOutput[[]vector3.Vector[T]]
type SumNodeData ¶
func (SumNodeData[T]) Out ¶ added in v0.23.0
func (cn SumNodeData[T]) Out() nodes.StructOutput[vector3.Vector[T]]
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